Equipment and Currency in Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to dig into the currency and equipment of Athas. Since Athas has a limited supply of metal, equipment and coinage work very differently in a Dark Sun campaign as detailed below. In an effort to provide a complete ruleset, I’ve constructed the rules for equipment and coinage as concise … Continue reading Equipment and Currency in Athas (Dark Sun) | Player Guide for Fifth Edition

Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to dig into the backgrounds of Athas. Many of the Fifth Edition backgrounds transition smoothly into Dark Sun with only a few minor tweaks. Some had to be completely removed. In an effort to provide a complete ruleset, I’ve constructed the background options as concise as possible. In general, the backgrounds … Continue reading Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition

Classes of Athas (Dark Sun) | Player’s Guide for Fifth Edition

Continuing my series on Dark Sun, it's time to dig into the classes of Athas. Many of the Fifth Edition classes transition smoothly into Dark Sun with only a few minor tweaks. Others need total overhauled. And some are completely removed. In an effort to provide a complete ruleset, I've constructed the class options as … Continue reading Classes of Athas (Dark Sun) | Player’s Guide for Fifth Edition

ZACS 5e | Modern Zombie Adventure Using Fifth Edition Rules

A while back, I started brainstorming rules for a modern Fifth Edition zombie survival setting called ZACS 5e--or the Zombie Apocalypse Campaign Setting (Fifth Edition rules). Since Dungeons & Dragons' Fifth Edition ruleset lends itself so well to different scenarios, I thought it was a bit of a layup. Of course, like many things I … Continue reading ZACS 5e | Modern Zombie Adventure Using Fifth Edition Rules

Sword and Sorcery | New Game Supplement for Fifth Edition (BroadSword Spoilers)

This article series details Sword and Sorcery in Fifth Edition and how you can implement it in your own games. It is also part of BroadSword Magazine, so if you are a subscriber and don't wish to be spoiled, steer clear. In addition, this is not the final form of the content. Just the staging … Continue reading Sword and Sorcery | New Game Supplement for Fifth Edition (BroadSword Spoilers)

Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 3)

This article series offers details and guidelines for creating a superhero campaign setting using the Fifth Edition ruleset. It is a work in progress, so that may mean that parts of the article may appear at various intervals. At any given time, I’m working on a few different Fifth Edition projects, so there is always … Continue reading Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 3)

Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 2)

This article series offers details and guidelines for creating a superhero campaign setting using the Fifth Edition ruleset. It is a work in progress, so that may mean that parts of the article may appear at various intervals. At any given time, I’m working on a few different Fifth Edition projects, so there is always … Continue reading Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 2)

Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 1)

This article series offers details and guidelines for creating a superhero campaign setting using the Fifth Edition ruleset. It is a work in progress, so that may mean that parts of the article may appear at various intervals. At any given time, I'm working on a few different Fifth Edition projects, so there is always … Continue reading Powerful | Superhero Campaign Setting for Fifth Edition (Chapter 1)

The City of Torch | New Base of Operations for Fifth Edition (Bloody Bunch Spoilers)

Currently, my players are in the town of Torch in the Outlands of the Forgotten Realms' Great Wheel Cosmology. Next session, I plan on running them through the town and thought I might flesh it out a bit more. In this article: I'll look at all the information that's come before for Torch. This includes … Continue reading The City of Torch | New Base of Operations for Fifth Edition (Bloody Bunch Spoilers)

Blueshift 5E | Science Fiction Roleplaying Rules Part 1 – Races

A few days ago, I announced that I would be slowly working my way through a science fiction series now called Blueshift. The basic idea of Blueshift is that it's a Star Trek style roleplaying game where the players are all members of a space exploration crew. In the last edition, I created a "checklist" … Continue reading Blueshift 5E | Science Fiction Roleplaying Rules Part 1 – Races