Dark Sun Bestiary (Part 6: Monsters of the Verdant Belt 2/4) | New Monsters for Fifth Edition

The Dark Sun bestiary conversion continues. Currently, I'm working through the MC12: The Dark Sun Monstrous Compendium - Terrors of the Desert. Specifically, I'm dividing the creatures up by the random encounter tables. First, are the monsters of the verdant belts. Verdant Belts Athas is an arid world, but it is not entirely waterless. In … Continue reading Dark Sun Bestiary (Part 6: Monsters of the Verdant Belt 2/4) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 5: Monsters of the Verdant Belt 1/4) | New Monsters for Fifth Edition

The Dark Sun bestiary conversion continues. Currently, I'm working through the MC12: The Dark Sun Monstrous Compendium - Terrors of the Desert. Specifically, I'm dividing the creatures up by the random encounter tables. First, are the monsters of the verdant belts. Verdant Belts Athas is an arid world, but it is not entirely waterless. In … Continue reading Dark Sun Bestiary (Part 5: Monsters of the Verdant Belt 1/4) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 4: Household and Herd Animals) | New Monsters for Fifth Edition

Having just finished Dark Sun's Second Edition Boxed Set, I'll now be digging into the first Monstrous Compendium for Dark Sun, Terrors of the Desert. Animals, Household Often small creatures are kept or allowed to live in Athasian households in exchange for some form of comfort or service the creature provides. These pets are considered … Continue reading Dark Sun Bestiary (Part 4: Household and Herd Animals) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 3: Wanderer’s Journal Threats 2/2) | New Monsters for Fifth Edition

And so the ugly beasties from the Wanderer's Journal conversion continues, this time with Athasian Giants, Athasian Gith, Jozhal, Silk Wyrms, and Tembos.   Athasian Giant Athasian giants come in only two basic varieties: humanoid and beast-headed. Humanoid giants resemble massive humans standing between 20 and 30 feet tall, and weighing between four and eight tons. They have … Continue reading Dark Sun Bestiary (Part 3: Wanderer’s Journal Threats 2/2) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 2: Wanderer’s Journal Threats 1/2) | New Monsters for Fifth Edition

This continues the Dark Sun Bestiary series. This time, I'm taking on the ugly monsters at the end of the Wanderer's Journal from the Second Edition Dark Sun Campaign Setting Boxed Set. Belgoi At first sight, the belgoi appear human—and then you notice the long claws on the end of their fingers, their puckered, toothless mouths, and … Continue reading Dark Sun Bestiary (Part 2: Wanderer’s Journal Threats 1/2) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 1: Domestic Beasts) | New Monsters for Fifth Edition

My goal to convert all of 2e Dark Sun into Fifth Edition content continues. So far I've gotten some great feedback and had a lot of fun converting stuff. Next up, I'm tackling the massive Dark Sun bestiary. I'll start with those creatures that were included in the original boxed set plus the crodlu from … Continue reading Dark Sun Bestiary (Part 1: Domestic Beasts) | New Monsters for Fifth Edition

Trader Class for Athas (Dark Sun) | New Player Option for Fifth Edition

As I've been moving my way through recreating Dark Sun for Fifth Edition based heavily off the 2nd edition version ('cause I'm a grumpy old man), one of my players and I have been talking about the actual setting for my own campaign. Dark Sun had a pretty cool supplement back in 2nd called Dune … Continue reading Trader Class for Athas (Dark Sun) | New Player Option for Fifth Edition

Creating a Dark Sun Character | Player Guide for Fifth Edition

To round out my series on Dark Sun, I figured I'd go back and give the actual rules for creating a Dark Sun character. Plus, this is as good as place as any to list the table of contents for my Dark Sun material here on the site which you can access below. In order … Continue reading Creating a Dark Sun Character | Player Guide for Fifth Edition

Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to examine the magic of Athas. Magic used on Athas is shaped and molded by the harsh realities of that world. The influences of foul defilers, the valiant efforts of preserves, and the corrupt researches of sorcerer-kings have left their mark upon the wizard's trade. This chapter highlights important differences between … Continue reading Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Equipment and Currency in Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to dig into the currency and equipment of Athas. Since Athas has a limited supply of metal, equipment and coinage work very differently in a Dark Sun campaign as detailed below. In an effort to provide a complete ruleset, I’ve constructed the rules for equipment and coinage as concise … Continue reading Equipment and Currency in Athas (Dark Sun) | Player Guide for Fifth Edition