Looking for ways to trip up those pesky, over-powered characters that are stomping through your campaign? The traps detailed in this series focus on effects targeting certain group dynamics. The fifth entry is called Magnetic Personality. This trap specifically targets creatures who wear heavy armor. While strong characters may be able to avoid the deadly … Continue reading Dump Stat Traps Part 5 – Magnetic Personality (Metal Armor) | New Trap for Fifth Edition
Over 40 pages of Halloween-ready adventure! The download links are over on Patreon. Something's not right in the Skirvin manor. Find out what's at the heart, living or dead, of the issue and escape from its bone-chilling hallways! This difficult level 3 adventure is rife with danger, puzzles, and harrowing rooms that are sure to … Continue reading Tether: The Mystery of Skirvin Manor | New 3rd-Level Adventure for Fifth Edition
Featuring Ryan Howard Tim is joined by long-time supporter and fellow podcast host Ryan Howard (of Rollin' Bones with Ryan Howard) to discuss where the campaign is heading. Topics range from trying to anticipate the players' actions, to planning on how the enemies will react to the party's successes.Spoilers ahead! Be sure to check out … Continue reading Knights and Nerds Podcast | Campaign Planning Episode 7 (parts one and two)
Quick note, folks: BroadSword #1 is shipping. You should receive an email with a tracking number. It's going out US media mail, so it should take 2-9 business days for you to receive. I'll be officially putting them in the mail Saturday morning 9/28/19. I might contact you over the next couple of days to … Continue reading BroadSword #1 is shipping!
"Why do you have to obey the charm of the Golden Cap?" Dorothy asked. "That is a very long story," answered the leader of the Winged Monkeys, with a laugh; "but as we have a long flight before us, I will pass the time by telling you about it, if you wish." "I would very much … Continue reading Winged Monkeys | New Monster for Fifth Edition
From the beloved books of L. Frank Baum, the Marvelous Land of Oz is coming to Fifth Edition. This new 100% Fifth Edition compatible setting comes with everything you need to play in the magical world of Oz, including: New playable races (munchkins, talking animals, constructs...) New subclasses (one for each class...) New player options (backgrounds, feats, … Continue reading We’re off to see the wizard…
Fun announcement today! My Patreon is on fire lately. In fact, I've had 5-10 new patrons every day which is super exciting and frankly, humbling. So I'm creating a ton of content for it (don't worry, there'll still be a lot of content here, too). Anyways, as part of a push to get to 200 … Continue reading Major Book Announcement | DMDave’s Guidebook to Races
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This is a preview of Cthulhu for Fifth Edition. If you'd like a printable PDF of this stat-block Cthulhu, head over to my Patreon. Great Cthulhu is nightmare made flesh, towering well over 1,000 feet high. His head appears as an octopus or squid, with writhing lengths of tentacle reaching 100 feet or more. His body is a … Continue reading Cthulhu | Colossal Threat for Fifth Edition (Updated 7/29/19)
The Nautiloid is the standard ship of the line of the various illithid nations and reflects the nature of the race. Its coiled shell provides the comfort of enclosed spaces while protecting the mind flayers from the irritating rays of the sun. Nautiloid Gargantuan vehicle (90 ft. by 30 ft.) Creature Capacity 35 crew, 20 passengers … Continue reading Mindflayer Nautiloid | New Ship for Fifth Edition