Monster of the Week Format | New Rules for Fifth Edition (BroadSword Magazine Preview)

This article is part of the Monster Hunters series that will appear in BroadSword Monthly. If you’d like a preview of additional content, be sure to check out the Monster Hunter material on my Patreon. The Monster of the Week Format A mysterious supernatural murder occurs. The main characters are called in--or possibly even there when … Continue reading Monster of the Week Format | New Rules for Fifth Edition (BroadSword Magazine Preview)

Factions of the Tyr Region | Campaign Resource for Fifth Edition

This guide is intended as a resource for my Saturday players in our upcoming Dark Sun campaign. However, most of the information within is pulled directly from classic Dark Sun lore. Feel free to use it in our own Fifth Edition Dark Sun campaign settings. Factions of Tyr On the dying world of Athas, various … Continue reading Factions of the Tyr Region | Campaign Resource for Fifth Edition

Tyr Region Details | Campaign Resource for Fifth Edition

This guide is intended as a resource for my Saturday players in our upcoming Dark Sun campaign. However, most of the information within is pulled directly from classic Dark Sun lore. Feel free to use it in our own Fifth Edition Dark Sun campaign settings. Tyr Region Overview The Tyr region is one of the … Continue reading Tyr Region Details | Campaign Resource for Fifth Edition

Evadimus’ School for Gifted Spellcasters (Part 2) | New Campaign Setting for Fifth Edition

This is a continuation of Evadimus' School for Gifted Spellcasters, a new campaign setting that will appear in BroadSword Monthly #1. The School Evadimus' School for Gifted Spellcasters is an impressive building built into the cliff side of a towering hill. The school was once the enigmatic Library of Morza, bearing the same name as … Continue reading Evadimus’ School for Gifted Spellcasters (Part 2) | New Campaign Setting for Fifth Edition

Dune Trader (Dark Sun) Part 1: Trading Houses of Athas | Campaign Setting for Fifth Edition

Athas is a vast and dangerous world, ripe with adventure. But adventure doesn't merely come from slaying monsters and raiding ruins. Some Athasian adventurers find excitement in entrepreneurship and capitalism. And the easiest way to follow such pursuits is through the mercantile trade of Athas. This guide explains how a Dune Trader campaign works in … Continue reading Dune Trader (Dark Sun) Part 1: Trading Houses of Athas | Campaign Setting for Fifth Edition

The Randomness of Limbo | New Resource for Fifth Edition (Bloody Bunch Spoilers)

My Saturday group is about to head (again) into Limbo. There, they will come across all manner of chaos. So I'm not rewriting the entirety of the 2nd Edition Planes of Chaos supplement, I've included the major notes on how the plane works. For more details on how Limbo works, its inhabitants and major locations, … Continue reading The Randomness of Limbo | New Resource for Fifth Edition (Bloody Bunch Spoilers)

Sword and Sorcery (Low-Magic/Low-Fantasy Campaign Settings) | New Resource for Fifth Edition

Long before gleaming suits of armor, everyday magic, and the worlds where anything is possible, there was classic fantasy or Sword & Sorcery. Conan the Barbarian, Fafhrd and the Gray Mouser, and to an extent, Game of Thrones all exemplify these environments. Steeped a little further into medieval history than high-fantasy counterparts, Sword & Sorcery … Continue reading Sword and Sorcery (Low-Magic/Low-Fantasy Campaign Settings) | New Resource for Fifth Edition

Creating a Dark Sun Character | Player Guide for Fifth Edition

To round out my series on Dark Sun, I figured I'd go back and give the actual rules for creating a Dark Sun character. Plus, this is as good as place as any to list the table of contents for my Dark Sun material here on the site which you can access below. In order … Continue reading Creating a Dark Sun Character | Player Guide for Fifth Edition

Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to examine the magic of Athas. Magic used on Athas is shaped and molded by the harsh realities of that world. The influences of foul defilers, the valiant efforts of preserves, and the corrupt researches of sorcerer-kings have left their mark upon the wizard's trade. This chapter highlights important differences between … Continue reading Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to dig into the backgrounds of Athas. Many of the Fifth Edition backgrounds transition smoothly into Dark Sun with only a few minor tweaks. Some had to be completely removed. In an effort to provide a complete ruleset, I’ve constructed the background options as concise as possible. In general, the backgrounds … Continue reading Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition