The Monsters and NPCs of Quarantine | 5 New Monsters for Fifth Edition (BroadSword Preview)

In the adventure Quarantine, four new monsters and one new NPC were introduced. Here are the stat blocks for those monsters. All three will appear in BroadSword Monthly #2. Demon, Greater The greater demon, Qua-Soko appears as the central antagonist for Quarantine. You can read Qua-Soko's stat block in the previous article the Demons of … Continue reading The Monsters and NPCs of Quarantine | 5 New Monsters for Fifth Edition (BroadSword Preview)

Patreon Request Monsters Part 1/2 | New Monsters for Fifth Edition (BroadSword Preview)

In July, I offered up free monster requests to all my patrons which would appear in BroadSword Monthly #2. And boy did they deliver! Here are those monsters. If you'd like to see your requests made by DMDave, join up as a patron. It's only $3 to become a member and there's always a special … Continue reading Patreon Request Monsters Part 1/2 | New Monsters for Fifth Edition (BroadSword Preview)

Dark Sun Bestiary (Part 6: Monsters of the Verdant Belt 2/4) | New Monsters for Fifth Edition

The Dark Sun bestiary conversion continues. Currently, I'm working through the MC12: The Dark Sun Monstrous Compendium - Terrors of the Desert. Specifically, I'm dividing the creatures up by the random encounter tables. First, are the monsters of the verdant belts. Verdant Belts Athas is an arid world, but it is not entirely waterless. In … Continue reading Dark Sun Bestiary (Part 6: Monsters of the Verdant Belt 2/4) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 3: Wanderer’s Journal Threats 2/2) | New Monsters for Fifth Edition

And so the ugly beasties from the Wanderer's Journal conversion continues, this time with Athasian Giants, Athasian Gith, Jozhal, Silk Wyrms, and Tembos.   Athasian Giant Athasian giants come in only two basic varieties: humanoid and beast-headed. Humanoid giants resemble massive humans standing between 20 and 30 feet tall, and weighing between four and eight tons. They have … Continue reading Dark Sun Bestiary (Part 3: Wanderer’s Journal Threats 2/2) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 2: Wanderer’s Journal Threats 1/2) | New Monsters for Fifth Edition

This continues the Dark Sun Bestiary series. This time, I'm taking on the ugly monsters at the end of the Wanderer's Journal from the Second Edition Dark Sun Campaign Setting Boxed Set. Belgoi At first sight, the belgoi appear human—and then you notice the long claws on the end of their fingers, their puckered, toothless mouths, and … Continue reading Dark Sun Bestiary (Part 2: Wanderer’s Journal Threats 1/2) | New Monsters for Fifth Edition

Dark Sun Bestiary (Part 1: Domestic Beasts) | New Monsters for Fifth Edition

My goal to convert all of 2e Dark Sun into Fifth Edition content continues. So far I've gotten some great feedback and had a lot of fun converting stuff. Next up, I'm tackling the massive Dark Sun bestiary. I'll start with those creatures that were included in the original boxed set plus the crodlu from … Continue reading Dark Sun Bestiary (Part 1: Domestic Beasts) | New Monsters for Fifth Edition

Archers | Player Supplement for Fifth Edition (Part 6)

This article adds new rules, subclasses, prestige classes, magic items, and more for players interested in expanding archer characters in Fifth Edition. Here is a summary of what’s included in this article: Part 1. Archer Subclasses Barbarian Warden Monk Way of the Curved Arrow Rogue Trickshot Part 2. Prestige Class: The Blind Archer Part 3. … Continue reading Archers | Player Supplement for Fifth Edition (Part 6)

Formians | New Monsters for Fifth Edition

Formians hail from planes devoted to law. They seek to colonize all that they see and incorporate all living things into their hive as workers. Expansionist in the extreme, their goal is to spread colonies until they have taken over everything and their order is unquestioned. To further this end, they attack all other creatures, … Continue reading Formians | New Monsters for Fifth Edition

Earth Weird | New Monsters for Dungeons & Dragons Fifth Edition

An earth weird is an elemental guardian bound to a specific earthy or dirty-filled location such as a courtyard, hillside, or mountain pass. Earth weird hide in the ground and emerge to attack any creature other than its summoner and those its summoner declares as off limits. When slain, an earth weird collapses into a … Continue reading Earth Weird | New Monsters for Dungeons & Dragons Fifth Edition