Patreon Request Monsters Part 2/2 | New Monsters for Fifth Edition (BroadSword Preview)

In July, I offered up free monster requests to all my patrons which would appear in BroadSword Monthly #2. And boy did they deliver! Here are those monsters. If you’d like to see your requests made by DMDave, join up as a patron. It’s only $3 to become a member and there’s always a special theme each … Continue reading Patreon Request Monsters Part 2/2 | New Monsters for Fifth Edition (BroadSword Preview)

How to Play as Spider-Man in Fifth Edition (And Still Keep Things Balanced)

Something I've been stewing on for a while: how to bring superpowers into Fifth Edition. I've had ideas for creating new classes and a few other things, but nothing really stuck. The trick is keeping it balanced in the game without making things "cheap." In other words, I want to make a superhero that has … Continue reading How to Play as Spider-Man in Fifth Edition (And Still Keep Things Balanced)

Athach | New Monster for Fifth Edition

The athach is a hulking, misshapen biped. Its flabby, pear-shaped body has a third arm growing from its chest. Immensely strong, an athach can hammer most opponents to gory paste. An athach has a wide, slobbering mouth. Curving tusks like a boar's jut from its lower jaw. Its other teeth are small and peglike. It … Continue reading Athach | New Monster for Fifth Edition

The Killer Rabbit of Caerbannog | New Monster for Fifth Edition

The Cave of Caerbannog is the home of the Legendary Black Beast of Arrrghhh (named for the last utterance of anyone who ever saw it). This is guarded by a monster which is initially unknown. King Arthur and his knights are led to the cave by Tim the Enchanter and find that they must face its … Continue reading The Killer Rabbit of Caerbannog | New Monster for Fifth Edition

Will-o’-Wisp, Advanced | New Monster for Dungeons & Dragons Fifth Edition

Will-o'-wisps are malevolent, wispy balls of light that haunt lonely places and battlefields, bound by dark fate or dark magic, to feed on fear and despair. Will-o'-Wisp, Advanced Tiny undead, chaotic evil Armor Class 19 Hit Points 63 (14d4 + 28) Speed 0 ft., fly 50 ft. (hover) Abilities Str 1 (-5), Dex 28 (+9), Con … Continue reading Will-o’-Wisp, Advanced | New Monster for Dungeons & Dragons Fifth Edition

‘Heart of the Iron God’ Darkblades | New NPC for Dungeons & Dragons Fifth Edition

Tasha, Pwenkin, Yurit, Manithare, Gared, and Ioka form the Darkblades--simple, cruel, and greedy mercenaries. They obey Xentarich unquestioningly and fight to the bitter end provided they are paid. When the 'Heart of the Iron God' adventure begins, two Darkblades sleep in area 11 and the other four man the ballistas in area 24. Darkblade Medium … Continue reading ‘Heart of the Iron God’ Darkblades | New NPC for Dungeons & Dragons Fifth Edition

Forest Giants | Monsters for Dungeons & Dragons Fifth Edition

Forest giants are among the tallest specimens of giantkind, and they can live to be up to 200 years old. They are powerful hunters that pose a threat to all animals that dwell in the woods. An adult forest giant stands 18 feet tall but weighs only 3,000 pounds. The lanky, muscular body resembles that … Continue reading Forest Giants | Monsters for Dungeons & Dragons Fifth Edition

Nightmare Wraith Template for Dungeons & Dragons Fifth Edition

Sleeping on the Demi-plane of Nightmares can be quite dangerous. In fact, any humanoid that falls asleep there unknowingly gives birth to a nightmare wraith. What is a nightmare wraith? A nightmare wraith is a ghostly copy of the creature whose dreams gave it life. The wraith looks and sounds like its creator, however, its … Continue reading Nightmare Wraith Template for Dungeons & Dragons Fifth Edition

Ormyrrs for Dungeons & Dragons Fifth Edition

Ormyrrs are huge, wormlike monstrous humanoids that live semi-nomadic lifestyles around temperate and warm rivers and lakes. Although these bizarre, reclusive beings have no real magic ability themselves, for whatever reason they covet magic items. Some think it's because they hope to someday create their own ormyrrian magic. Because of this compulsion to stockpile magic items, they often find themselves at odds with adventurers.