The gith are a race of grotesque humanoids that appear to be a peculiar mixture of elf and reptile. They are extremely gaunt and lanky, with long gangling arms and spindly legs. Their hands three fingers with no opposable thumb, yet they are able to use tools and wield weapons. Both their fingers and toes … Continue reading Athasian Gith (Dark Sun) | New Monsters for Fifth Edition plus 4 New Spells
Subclass month continues with a cool subclass idea from one of my patrons. Here is what he requested: Ever since I started playing I always wanted a subclass that had the power to control gravity or affect the surroundings. The only issue with my request is I usually play really gung-ho with a fighter or … Continue reading Monk Disciple of Graviton Monastic Tradition | New Player Option for Dungeons & Dragons Fifth Edition
The Astral Plane is one of the coolest Planes of Existence in Dungeons & Dragons. Here's the rules to run the Astral Plane in your 5e D&D campaigns!
The githyanki are a classic staple of Dungeons & Dragons. And in fifth, they're even cooler than before. So here's a BBEG from my campaign, Belcrom the Knight!
The Iron Obelisk weeps in near silence – the pools of ichor growing around it, fed by its melancholy nature. The ichors seep down and flow where underground waters should, tainting the darkness with the ennui and melancholy of the pillar of iron. This is a 5e Dungeons and Dragons adventure for 3-5 characters of 7th level.