Will-o’-Wisp Playable Race/Class | New Player Option for Fifth Edition

About a year ago this time I created one of my first ever playable race/classes, the will-o-wisp for one of my players. Hard to believe this, but a year ago I was still pretty new to class and subclass creation. So overall, the class was a disaster. Recently, I've noticed a few folks are going … Continue reading Will-o’-Wisp Playable Race/Class | New Player Option for Fifth Edition

Fire-Eater Sorcerous Origin | New Player Option for Fifth Edition

At 1st level, a sorcerer gains the Sorcerous Origin feature. The following Fire-Eater option is available to a sorcerer in addition to those normally offered. Fire-Eater Fire-eaters can trace their origins to the strange fire elves of the elemental planes. As the name implies, fire-eaters consume fire, converting it into raw arcane energy. Fire-Eater Features … Continue reading Fire-Eater Sorcerous Origin | New Player Option for Fifth Edition

Survivalist Ranger Archetype | New Player Option for Fifth Edition

At 3rd level, a ranger gains the Ranger Archetype feature. The following Survivalist option is available to a ranger, in addition to those normally offered. Survivalist The survivalist a lone wolf, an outcast, a one-person-army. They excel as outsiders and are masters at vanishing into the wilderness for extended periods of time. Survivalist rangers are … Continue reading Survivalist Ranger Archetype | New Player Option for Fifth Edition

Stat Anything – Spirit of Vengeance | New Player Option and Mechanics for Fifth Edition

The Spirits of Vengeance were a team of benevolent beings who protected mankind during ancient times. Their exact origins are a mystery, as some have claimed that they were the vestiges of God's power bonded to human hosts calling themselves Ghost Riders, while others have claimed them to be demons in the service of Mephisto. There have been different sorts … Continue reading Stat Anything – Spirit of Vengeance | New Player Option and Mechanics for Fifth Edition

Stat Anything – Time Lord/Lady | New Playable Race Option for Fifth Edition

The Time Lords were inhabitants of the planet Gallifrey, who were most famous for the creation and attempted monopolization of time travel technology. They created and upheld the Laws of Time. Time Lords were sensitive to timelines, being able to see "all that is, all that was, all that ever could be,"  but also "what must not [be]". They had an instinctive urge to … Continue reading Stat Anything – Time Lord/Lady | New Playable Race Option for Fifth Edition

Hunter | New Player Option for Fifth Edition

Okay, I caved. Here's the hunter class based on the TV show Supernatural. Yes, I'm fully aware it's a reskinned and altered UA ranger, but hey--that's basically what a hunter is, right? A hunter is a being, usually a human, who hunts down the supernatural and saves people from monsters, demons, ghosts, and other creatures. The Hunter Level Prof. Bonus Feature … Continue reading Hunter | New Player Option for Fifth Edition

Yautja Playable Race | New Player Option for Fifth Edition

Because you asked, I delivered. If you didn't already see it, be sure to check out the yautja monster for Fifth Edition as well as xenomorphs. Yautja Traits Your yautja character has the following racial traits. Ability Score Increase. your Strength score increases by 2, and your Dexterity score increases by 2. Age. Yautja have … Continue reading Yautja Playable Race | New Player Option for Fifth Edition

Witchborn Sorcerous Origin (Preview) | New Player Option for Fifth Edition

This new sorcerous origin is a preview. The full version can be downloaded for FREE for all patrons tiers on DMDave's Patreon. In addition to this subclass, here's what else you get as a patron: A free 56-page ebook titled EVIL Monthly requests PDF copies of DMDave.com material Poll voting privileges Access to DMDave's Discord … Continue reading Witchborn Sorcerous Origin (Preview) | New Player Option for Fifth Edition

City-State Specific Proficiencies | Optional Rules for Dark Sun

The majority of Athas is a barren wasteland. However, along the Tablelands, a thin stretch of land bordering the Sea of Silt, there are multiple city-states where sentient life continues to cling to existence. Each city-state is unique, with its own people, culture, and ideals. The optional rules below offer bonus proficiencies to natives of … Continue reading City-State Specific Proficiencies | Optional Rules for Dark Sun

Monster Hunting Squads | New Mechanics for Fifth Edition (BroadSword Preview)

This article is part of the Monster Hunters series that will appear in BroadSword Monthly. If you'd like a preview of additional content, be sure to check out the Monster Hunter material on my Patreon. Two human brothers race their ax-beak-drawn chariot down the long, dark road, hot on the trail of a ghostly specter … Continue reading Monster Hunting Squads | New Mechanics for Fifth Edition (BroadSword Preview)