Yautja Playable Race | New Player Option for Fifth Edition

Because you asked, I delivered. If you didn't already see it, be sure to check out the yautja monster for Fifth Edition as well as xenomorphs. Yautja Traits Your yautja character has the following racial traits. Ability Score Increase. your Strength score increases by 2, and your Dexterity score increases by 2. Age. Yautja have … Continue reading Yautja Playable Race | New Player Option for Fifth Edition

Witchborn Sorcerous Origin (Preview) | New Player Option for Fifth Edition

This new sorcerous origin is a preview. The full version can be downloaded for FREE for all patrons tiers on DMDave's Patreon. In addition to this subclass, here's what else you get as a patron: A free 56-page ebook titled EVIL Monthly requests PDF copies of DMDave.com material Poll voting privileges Access to DMDave's Discord … Continue reading Witchborn Sorcerous Origin (Preview) | New Player Option for Fifth Edition

City-State Specific Proficiencies | Optional Rules for Dark Sun

The majority of Athas is a barren wasteland. However, along the Tablelands, a thin stretch of land bordering the Sea of Silt, there are multiple city-states where sentient life continues to cling to existence. Each city-state is unique, with its own people, culture, and ideals. The optional rules below offer bonus proficiencies to natives of … Continue reading City-State Specific Proficiencies | Optional Rules for Dark Sun

Monster Hunting Squads | New Mechanics for Fifth Edition (BroadSword Preview)

This article is part of the Monster Hunters series that will appear in BroadSword Monthly. If you'd like a preview of additional content, be sure to check out the Monster Hunter material on my Patreon. Two human brothers race their ax-beak-drawn chariot down the long, dark road, hot on the trail of a ghostly specter … Continue reading Monster Hunting Squads | New Mechanics for Fifth Edition (BroadSword Preview)

Request: Blowgun Feats | New Player Options for Dungeons & Dragons

Still working my way through July patron requests, this one comes from Mauricio: What about a feat that gives Blowgun some love? Maybe it focuses on hitting specific body parts of creatures or focusing on something, idk just spit-balling. Spit-balling? "No pun intended, right?" ūüėõ Have a request? And want some FREE books, too? All … Continue reading Request: Blowgun Feats | New Player Options for Dungeons & Dragons

Evadimus’ School for Gifted Spellcasters Appendix | New Campaign Setting for Fifth Edition

This article is a preview for the content in BroadSword Monthly #1, due out in August. Learn more about¬†BroadSword Monthly #1¬†(and get 10% off the price!) Wizard Arcane Traditions When a wizard reaches 2nd level, it chooses an arcane tradition. The following options are available to a wizard in addition to those normally offered: Wizard … Continue reading Evadimus’ School for Gifted Spellcasters Appendix | New Campaign Setting for Fifth Edition

Roguish Feats | New Player Options for Fifth Edition

If you haven't heard the news, requests are back on over on my Patreon. The first set of requests I got came from longtime DMDave fan and Patron, Charlie R. Cool if I can get a feat for throwing daggers or other throwing items? It would work like crossbow expert where you would get advantage … Continue reading Roguish Feats | New Player Options for Fifth Edition

Athasian Classes (Dark Sun) v1.2 | New Player Options for Fifth Edition

In the desert world of Athas, adventurers are extraordinary, certainly, but a bit different than those found on other worlds. The Fifth Edition Athas setting subtracts a few classes from the setting while introducing a few more. This guide to Athasian classes is my second take on the subject and includes a few revisions. Dark … Continue reading Athasian Classes (Dark Sun) v1.2 | New Player Options for Fifth Edition

Wild Talents | New Rules for Fifth Edition

A wild talent is someone from any other¬†character class who has natural, latent psionic potential. This potential can be present in any¬†character, regardless of class, alignment, or¬†race. Wild talents can never approach psionicists in skill, but they do boast at least one psionic power-which is known as a "wild¬†power" among psionicists. Any character can test … Continue reading Wild Talents | New Rules for Fifth Edition

Psions | New Class for Fifth Edition

More than a character of any other class, the¬†psionicist is self-contained. Unlike the fighter¬†and rogue, the psion needs no weapons or tools to¬†practice his or her art. Unlike the cleric, he or she needs no¬†deity. Unlike the wizard, the psion relies on no outside energies. The power of the psion comes from within,¬†and he or … Continue reading Psions | New Class for Fifth Edition