Roguish Feats | New Player Options for Fifth Edition

If you haven't heard the news, requests are back on over on my Patreon. The first set of requests I got came from longtime DMDave fan and Patron, Charlie R. Cool if I can get a feat for throwing daggers or other throwing items? It would work like crossbow expert where you would get advantage … Continue reading Roguish Feats | New Player Options for Fifth Edition

Athasian Classes (Dark Sun) v1.2 | New Player Options for Fifth Edition

In the desert world of Athas, adventurers are extraordinary, certainly, but a bit different than those found on other worlds. The Fifth Edition Athas setting subtracts a few classes from the setting while introducing a few more. This guide to Athasian classes is my second take on the subject and includes a few revisions. Dark … Continue reading Athasian Classes (Dark Sun) v1.2 | New Player Options for Fifth Edition

Wild Talents | New Rules for Fifth Edition

A wild talent is someone from any other character class who has natural, latent psionic potential. This potential can be present in any character, regardless of class, alignment, or race. Wild talents can never approach psionicists in skill, but they do boast at least one psionic power-which is known as a "wild power" among psionicists. Any character can test … Continue reading Wild Talents | New Rules for Fifth Edition

Psions | New Class for Fifth Edition

More than a character of any other class, the psionicist is self-contained. Unlike the fighter and rogue, the psion needs no weapons or tools to practice his or her art. Unlike the cleric, he or she needs no deity. Unlike the wizard, the psion relies on no outside energies. The power of the psion comes from within, and he or … Continue reading Psions | New Class for Fifth Edition

Trader Class for Athas (Dark Sun) | New Player Option for Fifth Edition

As I've been moving my way through recreating Dark Sun for Fifth Edition based heavily off the 2nd edition version ('cause I'm a grumpy old man), one of my players and I have been talking about the actual setting for my own campaign. Dark Sun had a pretty cool supplement back in 2nd called Dune … Continue reading Trader Class for Athas (Dark Sun) | New Player Option for Fifth Edition

Creating a Dark Sun Character | Player Guide for Fifth Edition

To round out my series on Dark Sun, I figured I'd go back and give the actual rules for creating a Dark Sun character. Plus, this is as good as place as any to list the table of contents for my Dark Sun material here on the site which you can access below. In order … Continue reading Creating a Dark Sun Character | Player Guide for Fifth Edition

Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to examine the magic of Athas. Magic used on Athas is shaped and molded by the harsh realities of that world. The influences of foul defilers, the valiant efforts of preserves, and the corrupt researches of sorcerer-kings have left their mark upon the wizard's trade. This chapter highlights important differences between … Continue reading Magic in Athas (Dark Sun) | Player Guide for Fifth Edition

Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition

Continuing my series on Dark Sun, it’s time to dig into the backgrounds of Athas. Many of the Fifth Edition backgrounds transition smoothly into Dark Sun with only a few minor tweaks. Some had to be completely removed. In an effort to provide a complete ruleset, I’ve constructed the background options as concise as possible. In general, the backgrounds … Continue reading Personalities and Backgrounds of Athas (Dark Sun) | Player Guide for Fifth Edition

Classes of Athas (Dark Sun) | Player’s Guide for Fifth Edition

Continuing my series on Dark Sun, it's time to dig into the classes of Athas. Many of the Fifth Edition classes transition smoothly into Dark Sun with only a few minor tweaks. Others need total overhauled. And some are completely removed. In an effort to provide a complete ruleset, I've constructed the class options as … Continue reading Classes of Athas (Dark Sun) | Player’s Guide for Fifth Edition

Backgrounds Instead of Races | Rules Option for Fifth Edition

Say you want to do an all human campaign; perhaps you're doing a modern horror setting or your campaign is a sword and sorcery epic. The problem with that is that there isn't a whole lot of variety there. In fact, the necessity for having "races" at all vanishes. Humans either get ability score increases … Continue reading Backgrounds Instead of Races | Rules Option for Fifth Edition