Blood Magic | New Spells for Fifth Edition

The following spell lists show which spells can be cast by characters of each class. A spell's school of magic is noted in parentheses. If a spell can be cast a ritual, the ritual attack also appears in the parentheses.   Blood Sense Divination cantrip Casting Time: 1 action Range: Touch Components: M (a drop … Continue reading Blood Magic | New Spells for Fifth Edition

The Nightmare Beast (Dark Sun) | New Monster for Fifth Edition

With a disposition as bad as its reputation, it's no wonder that a nightmare beast spreads terror wherever it goes. A nightmare beast stands at least 20 feet tall on its four legs. Each of its digits is tipped with a 3-foot-long claw. Its jaws are filled with 1-foot-long teeth and flanked by curved tusks … Continue reading The Nightmare Beast (Dark Sun) | New Monster for Fifth Edition

Evadimus’ School for Gifted Spellcasters Appendix | New Campaign Setting for Fifth Edition

This article is a preview for the content in BroadSword Monthly #1, due out in August. Learn more about¬†BroadSword Monthly #1¬†(and get 10% off the price!) Wizard Arcane Traditions When a wizard reaches 2nd level, it chooses an arcane tradition. The following options are available to a wizard in addition to those normally offered: Wizard … Continue reading Evadimus’ School for Gifted Spellcasters Appendix | New Campaign Setting for Fifth Edition