Oni Palace is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This document offers a general guideline on how to scale the adventure for each level. The characters infiltrate a martial arts sect to confront its leader only to realize that this leader has been replaced by a dangerous oni.
An oni with a taste for powerful mortals has taken control of the Zandougong sect, a prestigious martial arts group located deep within a secluded mountain range. Safe within his heavily guarded palace, he only interacts with other members of the sect, each a powerful warrior who has proven themself through trials and combat. None of the members of the sect know that their leader was replaced by an oni a few years ago and are fanatically loyal to him.
As a plug-in adventure, the adventure content serves as drop-in material for game masters who wish to add a dungeon to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the Oni Palace Hooks table offers details for introducing this adventure to your players. If your campaign does not take place in Omeria, of course feel free to disregard the factions associated with each hook.
The following items are included in this product:
- Full-color adventure PDF for Dungeons & Lairs 32: Oni Palace (12 pages!)
- NEW! Black & white printable PDF for Dungeons & Lairs 32: Oni Palace (10 pages!)
- Martial arts tournament fighting rules
- 3 new fearsome foes!
- Foundry VTT module file
- All digital maps, tokens, and assets require to run the adventure on your VTT of choice!
Interested in playing this adventure on Roll20? Check out the add-on version here!