Not Everything Is Combat! D&D Encounter Building | The DM Lair

Have you ever played a D&D game that was just combat after combat after combat? While that style of play may suit some players, for many it can get old fast.

Indeed, a critical component of Dungeons & Dragons encounter building for any Dungeon Master is providing a variety of encounter types that will appeal to different types of players. In addition to combat encounters, DMs should consider exploration and social interactions (role-playing) when designing D&D adventures.

In this video, I briefly discuss the importance of this and then explain how you can incorporate a variety of encounter types into your games.

For more videos to help dungeon masters run awesome games, check out the DM Lair on YouTube.

Art: Wizards of the Coast

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