How to Play D&D Fifth Edition (for Free)

Now, more than ever Dungeons & Dragons and other tabletop roleplaying like it are making a massive comeback. In fact, there are currently an estimated 13.7 million Dungeons & Dragons players in the world. But as a new player, where do you start? And is there a way to start for free? This article will … Continue reading How to Play D&D Fifth Edition (for Free)

Ewoska | New Monster for Fifth Edition

Sailing through the skies of The Summer Land and parts of Central Omeria are the red-eyed ewoskas, large, intelligent falcon-like birds whose shrill shriek can shrink creatures down to transportable (and edible) sizes. Ewoskas are leftovers from the Transmuter Wars of the Hand of the Two. The great birds were tasked to fly over battlefields … Continue reading Ewoska | New Monster for Fifth Edition

Pressonian Abjurer | New NPC for Fifth Edition

Bearing the silver and white banners of Presson's Enclave, Pressonian Abjurers are what most Omerians picture when they hear the term "knight." These storied warriors of The Summer Land were the first true legends of Omeria. The Pressonian Abjurers traversed the Basilisk's Spine to face the Anorians at the Siege of Imfe Mythse Anore. They … Continue reading Pressonian Abjurer | New NPC for Fifth Edition

Arruquettan Spearwielder | New NPC for Fifth Edition

Most Arruquettans are dangerous with a spear. But those few warriors who actually bear the title "spearwielder" are among the deadliest warriors in all of Omeria. The spearwielders are humanoids enhanced by prolonged exposure to emerald odonburgite, specifically the large gem that lies at the bottom of the Pool of Goerrell. There are currently twenty … Continue reading Arruquettan Spearwielder | New NPC for Fifth Edition

Ourobra | New Monster for Fifth Edition

Ourobras are giant celestial creatures formed from both darkness and light. They serve the Goddess in Light as the leaders of the Collectors in the Endless Ocean of Shadow within the Other. Ourobras ensure that the traveler orbs are safely delivered to Eqqaros. Former Behemoths. The ourobras are created from the remains of shadow behemoths … Continue reading Ourobra | New Monster for Fifth Edition

Shark with a Knife | New Monster for Fifth Edition

Shark with a Knife There are only three things known about the enigmatic Shark with a Knife. First, it is a shark. Second, it is carrying a knife. Third, it's Vadriken the Three-Timer's archnemesis. Everything else is up for debate. Is it male? Is it female? Why does it have arms and legs? How come … Continue reading Shark with a Knife | New Monster for Fifth Edition

Winter Wraith | New Monster for Fifth Edition

Among the most feared creatures of the north are the dreaded winter wraiths. Although the Rasgax call these creatures "wraiths", the term is a misnomer; winter wraiths are elementals, created from chaos and cold energy, relics of the Time Forgotten. Lords of Winter. The Olyothyrians speak of an ancient winter kingdom ruled by the winter … Continue reading Winter Wraith | New Monster for Fifth Edition

Sorcerer | New Monster for Fifth Edition

Sorcerer As descendants of the dragonkin of Aegraya and the Great Chromatics of The Summer Land, sorcerers are born with innate magical powers. Of all the Chromatic breeds who propagated among humanoids, reds were by far most prolific. Tostrasz the Enormous alone was rumored to have over 100 half-humanoid progeny. The most powerful sorcerers are … Continue reading Sorcerer | New Monster for Fifth Edition

Subterranean Drakes | New Monster for Fifth Edition

Another prolific offshoot of the great chromatics of The Summer Land, subterranean drakes (also called zogo-ba-inak by the Spine inak) are dragons that have adapted to life underground where the spellcasters of Omeria fear to tread. Although vile towards those who dwell aboveground, the zogo-ba-inak share a somewhat symbiotic relationship with the other races of … Continue reading Subterranean Drakes | New Monster for Fifth Edition

Dokh Nuzegh | New Monster for Fifth Edition

Dokh nuzegh (DOKE nu CHAY) roughly translates to "no magic dog" in Goblin. Certainly, the "no magic" part is accurate. Dokh nuzeghs have an innate hatred of magic. They hate magic so much, in fact, that they will run at top speeds for a mile or longer to find and kill a magic-user. The "dog" … Continue reading Dokh Nuzegh | New Monster for Fifth Edition