Spellcasters specializing in demon eradication can gain great fame and prestige—if they survive long enough. Although demons are highly resistant to spells, a demonwrecker’s magic is more effective at penetrating their defenses than magic from other sources. While the elite divine spellcasters known as demonwreckers specialize in fighting demonic opponents, they are almost as effective as their nonspecialized counterparts at combating foes of all types.
Becoming a Demonwrecker
Demonwrecker is a prestige class, meaning that characters must meet certain requirements before they can take a level in the class.
- Skills: proficiency in Intelligence (Religion)
- Spellcasting: the ability to cast 3rd-level cleric spells
- Feat: Elemental Adept in cold, fire, or lightning
- Special: fought against a demon
|1st||Spellcasting, Channel Divinity: Demonwreck Smite, Break Magic Resistance||+1 existing level of cleric class|
|2nd||Magic Weapon||+1 existing level of cleric class|
|3rd||Demonwreck Weapon of Good||+1 existing level of cleric class|
|4th||Demonwreck Weapon Aura||+1 existing level of cleric class|
|5th||Demonwreck Defense, Improved Demonwreck Smite||+1 existing level of cleric class|
You gain a suite of abilities that greatly enhances your ability to fight demons. The primary benefits of this prestige class are the ability to overcome spell resistance and the ability to bypass various kinds of damage reduction.
All the following are class features of the demonwrecker prestige class.
As a demonwrecker, you learn cleric cantrips and gain cleric spell slots as if your levels in the demonwrecker class were additional levels of your cleric class. For example, if you are a 5th-level cleric and a 2nd-level demonwrecker, you would cast cleric spells as a 7th-level cleric and would know four cantrips, and have the ability to cast four 1st-level spells, three 2nd-level spells, three 3rd-level spells, and two 4th-level spells.
You do not, however, gain any other benefit a character of the cleric class would have gained including domain features unless you take another level of the cleric class.
Channel Divinity: Demonwreck Smite
Starting at 1st level when you take this prestige class, whenever you hit a creature of chaotic evil alignment with a melee weapon attack, you can use your Channel Divinity to deal an additional 4d10 radiant damage to the target in addition to the weapon’s damage.
Break Magic Resistance
Also at 1st level, a chaotic evil creature that possesses the Magic Resistance trait does not gain advantage on saving throws against your spells.
Beginning at 2nd level, any weapon you wield counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Demonwreck Weapon of Good
At 3rd level, once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal extra radiant damage equal to your Wisdom modifier.
Demonwreck Weapon Aura
At 4th level, any weapon that you and each friendly creature within 10 feet of you wield count as magical for the purposes of overcoming resistance and immunity to nonmagical weapons against chaotic evil creatures.
At 5th level, you gain resistance to all damage dealt by fiends.
In addition, you have advantage on saving throws against the spells and magical effects of chaotic evil creatures.
Improved Demonwreck Smite
Also, at 5th level, if you reduce the creature to 50 hit points or fewer while using your Demonwreck Smite feature, you banish it. If the target is native to a different plane of existence than the one you’re on, the target disappears, returning to its home plane. If the target is native to the plane you’re on nothing happens.
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