In Mesoamerican folk religion, a nagual or nahual (both pronounced [na’wal]) is a human being who has the power to transform either spiritually or physically into an animal form: most commonly jaguar, puma, and wolf, but also other animals such as donkeys, birds, dogs or coyotes.
Naguals in Dungeons & Dragons Fifth Edition
In Dungeons & Dragons Fifth Edition, naguals are malevolent shapechanging fiends that possess lost souls. When the moon is full, the host transforms, revealing a monstrous jaguar-monster that craves the flesh of the living and will kill all in its path.
Medium fiend (shapechanger), any alignment
Armor Class 13 in humanoid form, 15 (natural armor) in hybrid form
Hit Points 171 (18d8 + 90)
Speed 30 ft. (50 ft., climb 40 ft. in hybrid form)
Abilities Str 22 (+6), Dex 17 (+3), Con 20 (+5), Int 11 (+0), Wis 14 (+2), Cha 16 (+3)
Saving Throws Dex +7, Con +9
Skills Perception +9, Stealth +7
Damage Resistances cold, fire, lightning
Damage Immunities poison; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 19
Languages Common (can’t speak in hybrid form)
Challenge 11 (7,200 XP)
Shapechanger. The nagual can use its action to polymorph into a Large chaotic evil jaguar-humanoid hybrid, or back into its true form, which is humanoid. Other than its alignment and size, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Horrific Transformation. Any creature that witnesses the nagual’s transformation from its humanoid form to its hybrid form must make a DC 15 Wisdom saving throw or become frightened for 1 minute. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours.
Keen Hearing and Smell. The nagual has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pounce (Hybrid Form Only). If the nagual moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that creature must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the nagual can make one bite attack against it as a bonus action.
Regeneration. The nagual regains 10 hit points at the start of its turn. If the nagual takes damage from weapons made with silver or radiant damage, this trait doesn’t function at the start of the nagual’s next turn. The nagual dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Multiattack (Hybrid Form Only). The nagual makes three attacks with its claws.
Bite (Hybrid Form Only). Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) piercing damage. If the target is a humanoid, it must succeed on a DC 17 Constitution saving throw or be cursed with nagual lycanthropy.
Claw (Hybrid Form Only). Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (1d10 + 6) slashing damage.
Pistol (Humanoid Form Only). Ranged Weapon Attack: +5 to hit, range 30/90, one target. Hit: 8 (1d10 + 3) piercing damage.
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