Ourobras are giant celestial creatures formed from both darkness and light. They serve the Goddess in Light as the leaders of the Collectors in the Endless Ocean of Shadow within the Other. Ourobras ensure that the traveler orbs are safely delivered to Eqqaros.
Former Behemoths. The ourobras are created from the remains of shadow behemoths destroyed by radiant energy and light. As such, they are the mortal enemies of those
creatures, specifically designed to combat the horrors of the endless shadow that drenches the Other.
The Ourobra’s Sacrifice. Should the life of a living creature come under mortal threat, the ourobra will not hesitate to risk its existence to save the endangered creature. And as creatures who owe this existence to the Goddess in Light, this sacrifice is the ourobra’s final repayment.
Immortal Nature. The Ourobra does not require food, drink, or sleep.
Huge celestial, lawful good
Armor Class 15 (natural armor)
Hit Points 145 (10d12 + 80)
Speed 40 ft.
Abilities Str 26 (+8), Dex 12 (+1), Con 27 (+8), Int 15 (+2), Wis 16 (+3), Cha 18 (+4)
Saving Throws Int +6, Wis +7, Cha +8
Skills Perception +7
Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic
Condition Immunities charmed, exhaustion, frightened
Senses darkvision 120 ft., passive Perception 17
Challenge 10 (5,900 XP)
Innate Spellcasting. The ourobra’s innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components.
- At will: commune, detect evil and good, detect magic, dispel magic, light
- 3/day: control water, hold monster, telekinesis
- 1/day: sunburst
Magic Resistance. The ourobra has advantage on saving throws against spells and other magical effects.
Magic Weapons. The ourobra’s weapon attacks are magical.
Multiattack. The ourobra makes two oar attacks.
Oar. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage, or 21 (3d8 + 8) bludgeoning damage when wielded with two hands.
Want the PDF plus 200 more?
Become a DMDave patron at the copper tier or higher and you’ll get this PDF plus 130+ more with a new one every day. Plus, all patrons get access to the ongoing adventure series, Hand of the Eight, with new chapters added every week.
[su_button url=”https://www.patreon.com/join/dmdave” target=”blank” background=”#6672CB” size=”7″ center=”yes”]Get the PDF, now[/su_button]
Art by Tithi Luadthong