Subterranean Drakes | New Monster for Fifth Edition

Another prolific offshoot of the great chromatics of The Summer Land, subterranean drakes (also called zogo-ba-inak by the Spine inak) are dragons that have adapted to life underground where the spellcasters of Omeria fear to tread. Although vile towards those who dwell aboveground, the zogo-ba-inak share a somewhat symbiotic relationship with the other races of the Low, particularly the inak.

Less aggressive than the flying drakes, subterranean drakes instead rely on camouflage and hit-and-run tactics. They prefer to hunt in packs of three to five, as well, ambushing those who wander through the Low without knowledge of how to avoid the creatures.

Although zogo-ba-inak are nowhere near as intelligent as their chromatic ancestors, they still maintain a semblance of society. The drakes make their homes in subterranean ruins like dwarven holds, undead tombs, and sometimes even cleared out dungeons. There, they are ruled by the strongest of their pack.

The typical zogo-ba-inak clutch consists of two to four eggs. A female can lay up to two clutches per year. Like the summer drakes, zogo-ba-inak have shorter lifespans, living no more than 200 years.

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Subterranean Drake

Large dragon, chaotic evil

Armor Class 15 (natural armor)

Hit Points 119 (14d10 + 42)

Speed 40 ft., burrow 20 ft., climb 30 ft.

Abilities Str 18 (+4), Dex 14 (+2), Con 17 (+3), Int 7 (-2), Wis 11 (+0), Cha 7 (-2)

Saving Throws Dex +5, Con +6

Skills Perception +6, Stealth +8

Damage Immunities poison

Condition Immunities poisoned

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16

Languages Draconic

Challenge 5 (1,800 XP)

Stone Camouflage. The drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.


Multiattack. The drake makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Poison Spittle. Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 36 (8d8) poison damage.


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