Monster: Gravetouched Angel of Death for Dungeons & Dragons Fifth Edition

Gravetouched are tortured souls who, at some point or another, had a close encounter with death. That grim experience changed them, unlocking dark powers within.

You can learn more about the Gravetouched in the Gravetouched player class option (updated 11/17/2018).

Gravetouched, Angel of Death

Medium humanoid (any race), any alignment (usually neutral evil)


Armor Class 15 (studded leather armor)

Hit Points 97 (13d8 + 39)

Speed 30 ft., fly 30 ft.


Abilities Str 10 (+0), Dex 16 (+3), Con 17 (+3), Int 18 (+4), Wis 12 (+1), Cha 9 (-1)


Saving Throws Con +5, Int +6

Skills Intimidation +2, Medicine +4, Perception +4

Damage Immunities poison

Condition Immunities poisoned

Senses passive Perception 14

Challenge 6 (2,300 XP)


Chilly Resolve. The gravetouched has advantage against being charmed or frightened.

Detect the Dead. The gravetouched can magically sense the presence of creatures up to 100 feet away that are either dead, undead, or have 0 hit points remaining. It knows the direction they are in but not their exact locations.

Death’s Bite. As a bonus action, the gravetouched can make a ranged spell attack (+7 to hit with spell attacks) against one or two creatures that it can see within 30 feet of it. On a hit, the target takes 2 (1d4) necrotic damage and it can’t regain hit points until the start of its next turn. Until then, the skull clings to the target.

Preternatural Fortitude. When the gravetouched is subjected to any effect that allows it to make a Constitution saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.


Action

Scythe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.

Dark Rites. The gravetouched targets one creature it can see within 30 feet of it that does not have all of its hit points and can hear it. The creature must make a DC 15 Constitution saving throw or take 31 (7d8) necrotic damage on failed save or half as much damage on a successful one. Undead and constructs are immune to this effect.

 

Thanks for reading!

These are such fun monsters. Assassins with necromantic powers! I love it.

If you haven’t already, be sure to check out some of the new classes we’ve been working on here, especially the gravetouched (from which this is based) and the popular oozemancer.

See you next time!

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