Metal spiders are vehicles which can be piloted by a Small creature such as a halfling or gnome.
Metal Spider
Huge vehicle (15 ft. by 15 ft.)
Creature Capacity 1 crew
Cargo Capacity none
Travel Pace 40 ft., 8 miles per hour (192 miles per day)
Abilities Str 20 (+5), Dex 14 (+2), Con 19 (+4), Int 0, Wis 0, Cha 0
Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons not made with adamantium
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, stunned, unconscious
Hull
Armor Class 19
Hit Points 150
Control: Helm
Armor Class 19
Hit Points 100
Move up to the speed with the legs. If the helm is destroyed, the metal spider can’t move or attack.
Movement & Weapons: Legs
Armor Class 19
Hit Points 100
Locomotion (land) legs, speed 40 ft.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Weapon: Acid Sprayer (Recharge 5-6)
Armor Class 17
Hit Points 50
The nozzle releases a spray of acid in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
Weapon: Bite
Armor Class 19
Hit Points 50
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
Actions
On its turn, the metal spider can use its helm to move using its legs. It can also fire its acid spray, or make two attacks with its legs and one with its bite. If the pilot is killed, the metal spider can’t move or attack.
Enter for a Chance to WIN a 12-Month Subscription to Broadsword Magazine
Broadsword Magazine is a monthly publication that offers players and GMs alike options for Fifth Edition, including adventures, spells, magic items, and more.
You can win a 12-month subscription of this magazine when you sign up to the mailing list.
Learn more and enter for a chance to win.
Art by Shutterstock (used with permission).