Ralph is a simple-minded but good-natured 8-year-old boy in Lisa Simpson’s second-grade class taught by Ms. Hoover. Although his beginnings were that of a tertiary child character along the same lines as Lisa’s on-and-off friend Janey, he has since become one of the more prominent secondary characters on the show, even being the focus or at least a major character of some episodes.
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Ralph Wiggum
Small humanoid (human), neutral good
Armor Class 8
Hit Points 7 (2d6)
Speed 15 ft. (30 ft. when rolling, 60 ft. rolling downhill)
Abilities Str 8 (-1), Dex 7 (-2), Con 10 (+0), Int 5 (-3), Wis 6 (-2), Cha 12 (+1)
Senses passive Perception 8
Languages “Me fail English? That’s unpossible.”
Challenge 1/8 (25 XP)
I Choo-Choo-Choose You. As a bonus action, Ralph targets one creature charmed by Ralph within 30 feet of him. The target begins to dance in its place. A dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls against it. The creature continues to dance as long as it is charmed by Ralph.
Too Dumb to Trick. Ralph has advantage on Intelligence and Wisdom saving throws.
Actions
The Leprechaun Tells Me to Burn Things. Ranged Spell Attack: +3 to hit, range 60 ft., one target. Hit: 5 (1d10) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 2 (1d4) fire damage at the start of each of its turns.
I’m In Danger. Until the start of his next turn, any time Ralph takes 2 or more damage, the damage dealt to Ralph is reduced to 1 point of damage instead.
My Cat’s Breath Smells Like Cat Food (Recharge 5-6). Ralph targets one creature within 60 feet of him and speaks aloud the phrase “my cat’s breath smells like cat food” or some other absurd non-sequitur (GM’s discretion). The target must succeed on a DC 11 Wisdom saving throw, or become charmed by Ralph until the end of Ralph’s next turn. While the target is charmed, it has disadvantage on ability checks and attack rolls.
Reactions
Disarming Cry. When Ralph takes damage, he can use his reaction to cry. Each creature within 10 feet of Ralph that can hear him must succeed on a DC 11 Wisdom saving throw or become charmed by Ralph until the end of Ralph’s next turn. While the target is charmed, it has disadvantage on ability checks and attack rolls.
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BroadSword is Coming!
The first issue of BroadSword Monthly will be out in just a few weeks. Be sure to grab a copy if you haven’t already. Currently, pre-orders get a 10% discount on the cover price.
The book will include 4 new adventures, new campaign settings, new monsters, new magic items, and more!
Get BroadSword #1 now for 10% off the cover price!
Art by Fox/The Simpsons
Well, I know who my players are going to be running into tonight!