Special bonus today as not only have I created the Daleks from Doctor Who for you to use in your Fifth Edition campaigns, but I’ve also made a video of that shares the creative process. Enjoy!
The Daleks were a warrior race made up of genetically engineered mutants belonging to fundamental DNA type 467-989 who were originally from the planet Skaro. The mutants were usually encased inside armor consisting of polycarbide and the metal Dalekanium.
On many occasions, the Daleks openly acknowledged a single Time Lord, the Doctor, as their greatest enemy. The Doctor described them likewise, and, in their tenth incarnation, stated that a Dalek was “not just metal, it [was] alive,” that “inside that shell, there [was] a creature born to hate, whose only thought [was] to destroy everything and everyone that [wasn’t] a Dalek, too.” The Tenth Doctor also noted that from birth, the Daleks were encased in a cold metal shell unable to feel anything, claiming that was why they “scream[ed].” The War Doctor also said that Daleks were “not robots”, but “savage, incredibly intelligent, living, breathing creatures housed inside a war tank”.
The Daleks fought the Time Lords in the Last Great Time War, ending in the near-total destruction of the Dalek race until they rebuilt their empire by using a progenitor. Intensely xenophobic and bent on universal domination, the Daleks were hated and feared throughout time and space. Their goal was to eradicate all non-Dalek life, as programmed by their creator.
Medium construct (Dalek), lawful evil
Armor Class 21 (exterior battle armour)
Hit Points 37 (6d8 + 18)
Speed 30 ft., fly 30 ft. (hover)
Abilities Str 12 (+1), Dex 10 (+0), Con 16 (+3), Int 17 (+3), Wis 12 (+1), Cha 7 (-2)
Skills History +6, Perception +7
Damage Resistances cold, fire
Damage Immunities bludgeoning, piercing, and slashing from nonmagical weapons
Senses darkvision 120 ft., passive Perception 17
Challenge 5 (1,800 XP)
“Exterminate!” Once per turn, the Dalek can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if the Dalek is within 5 feet of one of its allies that isn’t incapacitated.
Multiattack. The Dalek makes two attacks with its gunstick.
Plunger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (6d8) psychic damage. The target must succeed on a DC 14 Intelligence saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Gunstick. Ranged Weapon Attack: +3 to hit, range 100/300 ft., one target. Hit: 13 (3d8) radiant damage.
BroadSword is HERE.
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Thumbnail art from BBC. Flavor text from Doctor Who Fandom.