The voidbränd were once phoenixkin but were cursed by Indronyx during a confrontation with Yaunthom at the Desolation of Heaminster. They appear as charred bodies with blue flame pouring out of scars and cracks on their surface. While they appear unintelligent, they actually possess grim sentience.
No matter what your voidbränd’s true origin, all voidbränd share the following traits:
Ability Score Increase. Your Constitution score increases by 2, and your Charisma score increases by 1.
Age. Voidbränd were once humanoids, typically phoenixkin, so their maturity levels reflect what they were when they were turned. However, their full life span is still unknown.
Alignment. Although they were created through evil means, not all voidbränd are evil. There are some who tend towards neutrality, and even a few have shown signs of good. For the most part, though, voidbränd tend towards chaos.
Size. Voidbränd are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to the magical nature of your creation, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Voidbränd Resilience. Voidbränd are incredibly durable, largely due to their dark origins. You gain the following benefits:
- You have advantage on all Wisdom and Charisma saving throws against magic.
- You have natural armor. When you are not wearing any armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
- You are immune to disease.
- You have resistance to necrotic damage.
Innate Magic. You know the prestidigitation cantrip. When you reach 3rd level, you can cast the color spray cantrip once with this trait and regain the ability to do when you finish a long rest. When you reach 5th level, you can cast the spider climb spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Voidtrance. Voidbränd don’t need to sleep. Instead, they enter a trance, remaining semiconscious, for 4 hours a day. While in this trance, the voidbränd experiences vivid flashbacks of its former life. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages. You can speak, read, and write Common and Umbral. Umbral is a guttural language filled with sharp whispers and screeches; non-voidbränd that hear the language find it incredibly uncomfortable to listen to.
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