Tag: Playable Races

Krigs | New Playable Race for Fifth Edition

Krigs Krigs are spider-humanoids that originate from the Weysevain Maze and, by extension, the town of Orbea in Central Omeria. Intelligent and clever, thanks mostly to their connection to their diety-progenitor Matriarch and all other krig, they quickly positioned themselves as assets throughout most of the continent. Their overall numbers are much lower than the […]

Canids | New Race for Fifth Edition

Canid Candis are dog-human hybrids that live throughout much of Omeria. Created through magical means a couple centuries past, the original canids were developed to guard temples, keeps, and other places of import. However, the canids were smarter and wiser than their creators expected and declared that there was more to their indentured existence. Wanderers […]

Blood Kind | New Player Race Option for Fifth Edition

Elves have a natural tolerance against undead effects. However, there are times when elves are bitten by undead creatures—particularly vampires—when, instead of turning, they contract a passive infection in their bloodstream. If a female elf contracts this virus, there is a chance that they can pass it on to their young. Almost immediately, the child […]

Possumfolk (Waba-Animoosh) | New Race for Fifth Edition

Humanoid possums are known simply as possomfolk by the other races or waba-animoosh by in the opossum tongue. Possomfolk are rarely seen in major humanoid cities, preferring to live far from humans and elves. However, they do intermingle with gnomes, halflings, and wood elves, as well as the fey. Get this race option plus over […]

Stat Anything – Time Lord/Lady | New Playable Race Option for Fifth Edition

The Time Lords were inhabitants of the planet Gallifrey, who were most famous for the creation and attempted monopolization of time travel technology. They created and upheld the Laws of Time. Time Lords were sensitive to timelines, being able to see “all that is, all that was, all that ever could be,”  but also “what must not [be]”. They had an instinctive urge to […]

Yautja Playable Race | New Player Option for Fifth Edition

Because you asked, I delivered. If you didn’t already see it, be sure to check out the yautja monster for Fifth Edition as well as xenomorphs. Yautja Traits Your yautja character has the following racial traits. Ability Score Increase. your Strength score increases by 2, and your Dexterity score increases by 2. Age. Yautja have […]

Thri-Kreen | New Playable Race for Fifth Edition

Thri-Kreen wander the deserts and scrublands of Athas. These insect-men stand as tall as 7 feet at the shoulder. Their survivability in the wilderness, combined with their cunning and intellect, have made the mantis warriors (as they are known to some races) the undisputed masters across large tracts of the Athasian wastes. The individual thri-kreen […]

Races of Athas (Dark Sun) | New Player Options for Fifth Edition

If you’ve been reading, then you probably know that my main Saturday group will be ending their current campaign probably by the end of the summer. This gives me the opportunity to run a whole new campaign. And while I’m not 100% set on anything yet, one of my players suggested we do a Dark […]

Variant Races | New Rules Options for Dungeons & Dragons Fifth Edition

The races in the Fifth Edition do a pretty good job of bringing balance and flavor to the game. However, they don’t make room for a whole lot of variety or special abilities. For example, if I want a drow rogue that has the Alert feat, I have to wait until that drow hits level […]

Jovian Playable Race | New Player Option for Dungeons & Dragons Fifth Edition

Another Spelljammer addition (original, mind you!), this one comes from another player who had some ideas on what he wanted the class to do. Basically, the race is sentient gas. But how the hell can you make sentient gas work in Fifth Edition without breaking the game? Design Notes Here are the list of traits […]

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