This is a request I got a while back that I’m finally able to get to making (sorry for the delay, Graham).
Graham’s request is simple: “A genetically superior hellhound bred for battle.” Graham expanded on the idea on Instagram: “What would a war dog be like? In the world I’m building, the dwarves of the [redacted to keep his IP safe] mountains came across some hellhounds and did some selective breeding.”
He then elaborated that he expected them to be Large size. So basically hell-hound-dog-horses. Sounds like fun!
Large monstrosity, unaligned
Armor Class 14 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 50 ft.
Abilities Str 19 (+4), Dex 12 (+1), Con 16 (+3), Int 3 (-4), Wis 12 (+1), Cha 7 (-2)
Skills Perception +5
Damage Immunities fire
Senses darkvision 120 ft., passive Perception 15
Challenge 4 (1,100 XP)
Keen Hearing and Smell. The wardog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wardog has advantage on an attack roll against a creature if at least one of the wardog’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Rider Synergy. While another creature is mounted on the wardog and is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the creature instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage and the creature must make a DC 14 Strength saving throw or be knocked prone.
Fire Breath (Recharge 6). The wardog exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Have a request? Let me know on the requests page.
Art by Grey-Seagull on DeviantArt.