Holiday Treants | Monsters for Dungeons & Dragons Fifth Edition

Today, I’m getting roped into Christmas Tree decorating duty. That’s what happens when you’re easily a foot taller than everyone else in the household.

Regardless, it should be fun. And, it gives me the opportunity to dream up yet another holiday-themed monster.

I knew I’d eventually make a Christmas Tree themed monster for the holiday. However, I didn’t want to make another blight (although, I do enjoy making those). Instead, I thought I’d go with something good aligned and make a Holiday Treant.

I discovered this image from the game Monster Legends and thought, “Hey, that’s neat.” It looks like a tree. But a wolf. Wolf-tree. Holiday wolf tree.

Let’s go with it.

What is a holiday treant?

Much like their larger, non-decorated cousins, holiday treants are awakened trees that dwell in ancient forests. However, these trees feel a greater pull towards civilization, especially around Midwinter Festival. Friendly and curious, these animalistic plants allow local villagers to decorate them in anticipation of the holiday event. Sensing a kinship with these humanoids, the treant protects the region while it is dressed in this manner.

Of course, any goblin clan or orc horde that dares attack the village during this period is in for a surprise. It’s one thing to have a giant tree attack you, but an entirely different thing when that tree is dressed in glass ornaments and tinsel!

Once the winter breaks, the holiday treant returns to its home deep in the primordial wood with promises to return the following year.

Holiday Treant

Large plant, chaotic good


Armor Class 17 (natural armor)

Hit Points 114 (12d10 + 48)

Speed 40 ft.


Abilities Str 19 (+4), Dex 12 (+1), Con 18 (+4), Int 8 (-1), Wis 14 (+2), Cha 12 (+1)


Damage Vulnerabilities fire

Damage Resistances bludgeoning, piercing

Senses passive Perception 12

Languages Common, Druidic, Elvish, Sylvan

Challenge 6 (2,300 XP)


False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.

Innate Spellcasting (1/day). The treant can innately cast conjure animals requiring no material components. Its innate spellcasting ability is Wisdom.


Actions

Multiattack. The treant makes three slam attacks or three ornament attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Ornament. Ranged Weapon Attack: +7 to hit, range 40/120 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

 

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This was a fun little monster to come up with. And the art was very inspirational in the design. Hopefully, you can use these in your own Dungeons & Dragons Fifth Edition campaigns.

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See you next time.

Art by Monster Legends.

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