DMDave Blog Archives

DMDave Blog Archives

Dreg Worker | New Monster for Dungeons & Dragons Fifth Edition

For those of you who’ve been following along with the blog, you probably noticed that I’ve been working on a mini-project with the amazing, awesome Bert Verwaest of Crosshead Studios on his Metalhead project. I absolutely love Bert’s vision and style, so I’m glad to help out with all the mechanical know-how to help bring […]

Improved Mass Combat Rules (Part 2: Basic Rules) | Rules Supplement for Dungeons & Dragons Fifth Edition

Continuing on the rules that I playtested this last Saturday, this article covers the rules for improved mass combat in Dungeons & Dragons Fifth Edition. This is an attempt to improve upon the mass combat rules that Wizards of the Coast released a while back, which is a little too simplified for its own good […]

Improved Mass Combat Rules (Part 1: Introduction) | Optional Rules for Dungeons & Dragons Fifth Edition

Tonight, I tested out mass combat rules for Fifth Edition Dungeons & Dragons of my own design. And I must say, they played pretty well. They allowed my guys to run a battle where their side had nearly 500 fighters under their command versus an army of roughly 1,000. Wizards of the Coast already had […]

Dreg Biter | New Monster for Dungeons & Dragons Fifth Edition

For those of you who’ve been following along with the blog, you probably noticed that I’ve been working on a mini-project with the amazing, awesome Bert Verwaest of Crosshead Studios on his Metalhead project. I absolutely love Bert’s vision and style, so I’m glad to help out with all the mechanical know-how to help bring […]

DMDave’s 2019 Release Schedule

Hey hey hey! My computers finally decided to come back to life. Woohoo! I thought I might take the opportunity for you all to know my official release schedule for this year of 2019 Dale Reckoning AD. February 1st, 2019 – EVIL: The Collected Works of DMDave (January 2019) This will take all the content […]

Running Siege Adventures in D&D | the DM Lair [Video]

Ever tried to run a siege in D&D? How about large-scale battles? If so, you may have quickly discovered that the game’s rule set simply wasn’t designed to accommodate large battles. So how then can dungeon masters run siege adventures for their games? In this video, I discuss how I run siege adventures in my […]

Omerian Echo: Vampir Playable Race | New Player Option for Dungeons & Dragons Fifth Edition

The Omerian Echo Campaign Setting is underway! If you haven’t already heard the news, check out the following information: “Shattered Lands” Campaign Setting announcement. Omerian Echo on Instagram. The Ascended: Races of Omerian Echo. Here is the first installment, the vampir! Playtest Content The material here is presented for playtesting and to spark your imagination. These […]

Improved Slings | Optional Rules for Dungeons & Dragons Fifth Edition

This one comes from Patron requests. Here’s what was asked: My DM HATES slings. I’d love to have a way to use slings that doesn’t totally gimp my character. Pretty weird that the guy would hate slings, but I understand weird hangups (I personally hate horses! Grrrr). I thought about it for a minute and […]

Monk Way of the Moon Soul Monastic Tradition | New Player Option for Dungeons & Dragons Fifth Edition

Looking fo a new style of monk? Check out the Way of the Moon Soul, a monk that specialized in one-on-one combat.

Knights And Nerds – Episode 17 (The Ruins Part 2) | Free Podcast for Dungeons & Dragons Fifth Edition

We are back this week with our 17th campaign episode! After an arduous trek through dangerous caverns and labyrinthine tunnels, the heroes have nearly found the object of their quest, but have to face off against a dangerous opponent first. If you’re just finding out about us, you can follow along from the very beginning […]