Category: Player Options

Psychic Warrior | New Fighter Martial Archetype for Fifth Edition

At 3rd level, a fighter gains the Martial Archetype feature. The following Psychic Warrior option is available to a fighter, in addition to those normally offered. Psychic Warrior One who turns the mind’s potential to the warrior’s art is known as a psychic warrior. Where psions devote themselves wholly to the development of mind-engendered abilities, psychic warriors […]

Circle of Secrets | New Player Option for Fifth Edition

At 2nd level, a druid gains the Druid Circle feature. The following Circle of Secrets option is available to a druid, in addition to those normally offered. Note: the Circle of Secrets option presented here assumes you are using psionics in your Fifth Edition campaign setting. In a campaign without heavy use of psionics, players […]

Athasian Classes (Dark Sun) v1.2 | New Player Options for Fifth Edition

In the desert world of Athas, adventurers are extraordinary, certainly, but a bit different than those found on other worlds. The Fifth Edition Athas setting subtracts a few classes from the setting while introducing a few more. This guide to Athasian classes is my second take on the subject and includes a few revisions. Dark […]

Psychic Domain | New Player Option for Fifth Edition

At 1st level, a cleric gains the Divine Domain feature. The following Psychic Domain option is available to a cleric in addition to those normally offered. Psychic Domain The psionic gods teach that the body is a vessel and the world is a myth. All that matters is cognition. Worshippers of the gods of psychic […]

Bard College of the Mind | New Player Option for Fifth Edition

At 3rd level, a bard gains the Bard College feature. The following College of the Mind option is available to a bard, in addition to those normally offered. College of the Mind Many bards provoke the senses with their music, words, and art. However, bards of the College of the Mind go a step further, […]

Path of the Psychorampager | New Player Option for Fifth Edition

At 3rd level, a barbarian gains the Primal Path feature. The following Path of the Psychorampager option is available in addition to those normally offered. Note: this class uses psionic options detailed in the Psion class entry. Path of the Psychorampager There are those who’d argue that psionics stem from the developed portion of a […]

Wild Talents | New Rules for Fifth Edition

A wild talent is someone from any other character class who has natural, latent psionic potential. This potential can be present in any character, regardless of class, alignment, or race. Wild talents can never approach psionicists in skill, but they do boast at least one psionic power-which is known as a “wild power” among psionicists. Any character can test […]

Psions | New Class for Fifth Edition

More than a character of any other class, the psionicist is self-contained. Unlike the fighter and rogue, the psion needs no weapons or tools to practice his or her art. Unlike the cleric, he or she needs no deity. Unlike the wizard, the psion relies on no outside energies. The power of the psion comes from within, and he or […]

Trader Class for Athas (Dark Sun) | New Player Option for Fifth Edition

As I’ve been moving my way through recreating Dark Sun for Fifth Edition based heavily off the 2nd edition version (’cause I’m a grumpy old man), one of my players and I have been talking about the actual setting for my own campaign. Dark Sun had a pretty cool supplement back in 2nd called Dune […]

Creating a Dark Sun Character | Player Guide for Fifth Edition

To round out my series on Dark Sun, I figured I’d go back and give the actual rules for creating a Dark Sun character. Plus, this is as good as place as any to list the table of contents for my Dark Sun material here on the site which you can access below. In order […]