Kelvyn (Dark Sun) | New NPC for Fifth Edition (Saturday Crew Spoilers)

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Kelvyn of Urik is a trusted agent for House Stel. He establish deals throughout smaller villages in the Tablelands, often using intimidation and threats to get better deals for Stel. While many of House Stel's higher-ups see Kelvyn as reckless, he is extremely good at his job and rarely disappoints.     BroadSword is Coming! … Continue reading Kelvyn (Dark Sun) | New NPC for Fifth Edition (Saturday Crew Spoilers)

Mountain Sanctuary (Dark Sun) | New 3rd-Level Adventure for Fifth Edition (Saturday Crew Spoilers)

The adventure Mountain Sanctuary appeared in issue #8 of Dungeon Magazine. Originally designed for 1st Edition AD&D, I've since updated it for Fifth Edition and placed it in my current Dark Sun campaign setting. Many of the monsters listed here originally appeared in the 1st edition fiend folio. I've since updated the creatures for Fifth … Continue reading Mountain Sanctuary (Dark Sun) | New 3rd-Level Adventure for Fifth Edition (Saturday Crew Spoilers)

DMDave’s Dark Sun Primer | Quick Reference Guide (Updated 8/13/19)

This is a reference guide for my players for my upcoming Dark Sun 5e campaign. Feel free to use it for your own campaign reference. Character Creation These are the rules for character creation in a Dark Sun campaign. Races The following races are available in this Dark Sun campaign: Player's Handbook Races dwarf (hill … Continue reading DMDave’s Dark Sun Primer | Quick Reference Guide (Updated 8/13/19)

The Nightmare Beast (Dark Sun) | New Monster for Fifth Edition

With a disposition as bad as its reputation, it's no wonder that a nightmare beast spreads terror wherever it goes. A nightmare beast stands at least 20 feet tall on its four legs. Each of its digits is tipped with a 3-foot-long claw. Its jaws are filled with 1-foot-long teeth and flanked by curved tusks … Continue reading The Nightmare Beast (Dark Sun) | New Monster for Fifth Edition

Athasian Gith (Dark Sun) | New Monsters for Fifth Edition plus 4 New Spells

The gith are a race of grotesque humanoids that appear to be a peculiar mixture of elf and reptile. They are extremely gaunt and lanky, with long gangling arms and spindly legs. Their hands three fingers with no opposable thumb, yet they are able to use tools and wield weapons. Both their fingers and toes … Continue reading Athasian Gith (Dark Sun) | New Monsters for Fifth Edition plus 4 New Spells

City-State Specific Proficiencies | Optional Rules for Dark Sun

The majority of Athas is a barren wasteland. However, along the Tablelands, a thin stretch of land bordering the Sea of Silt, there are multiple city-states where sentient life continues to cling to existence. Each city-state is unique, with its own people, culture, and ideals. The optional rules below offer bonus proficiencies to natives of … Continue reading City-State Specific Proficiencies | Optional Rules for Dark Sun

Sorcerer Kings/Queens (Dark Sun) | New Threat for Fifth Edition

Once, every city in Athas was led by a king or queen. They were the top of the social order. Often, they lived near the city in a fortified palace bustling with minor officials. When a potentate found it necessary to leave his or her palace, he or she did so only with a great … Continue reading Sorcerer Kings/Queens (Dark Sun) | New Threat for Fifth Edition

Antloids (Dark Sun) | New Monsters for Fifth Edition

Antloids are giant ants that inhabit huge warrens in the Athasian desert. Their species has evolved through an adapted specialization which gives certain antloids special powers. There are four different groups: workers, soldiers, dynamis, and queens; each group fulfills a specialized task within antloid society.           BroadSword is Coming! The first … Continue reading Antloids (Dark Sun) | New Monsters for Fifth Edition

Thri-Kreen | New Playable Race for Fifth Edition

Thri-Kreen wander the deserts and scrublands of Athas. These insect-men stand as tall as 7 feet at the shoulder. Their survivability in the wilderness, combined with their cunning and intellect, have made the mantis warriors (as they are known to some races) the undisputed masters across large tracts of the Athasian wastes. The individual thri-kreen … Continue reading Thri-Kreen | New Playable Race for Fifth Edition

Factions of the Tyr Region | Campaign Resource for Fifth Edition

This guide is intended as a resource for my Saturday players in our upcoming Dark Sun campaign. However, most of the information within is pulled directly from classic Dark Sun lore. Feel free to use it in our own Fifth Edition Dark Sun campaign settings. Factions of Tyr On the dying world of Athas, various … Continue reading Factions of the Tyr Region | Campaign Resource for Fifth Edition