Tag: Rules & Mechanics

Fighter Weapon Expert | New Player Option for Dungeons & Dragons Fifth Edition (Includes 27 New Weapons, 1 New Feat, and Optional Rules for Exotic Weapons)

This entry is part of the Dungeon.Dude Promotional Campaign on Instagram. Together, the Instagram D&D Community helped Dungeon.Dude, a hard-working artist, get over 2,100 followers! Outstanding job, folks! If you’d like to see the first three, check out: Barbarian Path of the Void  Bard College of Death Cleric Demon Domain Cleric Space Domain Druid Circle of Blight […]

Shield Guardian Sidekicks | New Player Option for Dungeons & Dragons Fifth Edition (Unearthed Arcana)

This article expands on the new Sidekicks rules found in a recent Unearthed Arcana article put out by Wizards of the Coast. Like the Unearthed Arcana article, this is purely playtesting content. Be sure to share your thoughts on it down in the comments. Basically, this allows a player to take a shield guardian as […]

10 of the Most Broken Things Ever in Dungeons & Dragons Fifth Edition (That’re in the Official Rules) | [NSFW]

A big part of being a creative is accepting criticism. And as someone who dabbles in the world of creating new game mechanics, I receive plenty of criticism. Like, a lot. Plus, I post to Reddit, too, because, well, I’m a masochist, I guess. Anyways, I thought I might share a funny list of 10 […]

10 Changes DMDave Made to the Lost Mines of Phandelver

Back when I started my main campaign in March of 2018, I needed to knock some of the rust off. It’d been a while since I’d DM’ed a full game and I hadn’t yet been fully introduced to Fifth Edition yet (obviously, I’ve learned it since). So I thought, “Why not start with the Starter […]

10 Rules Pages to Make Your Life Easier as a DM

Hey hey! My vacation from my day job is officially a GO so that means I have more time to do the thing I love: create D&D-related content. Last night, I was looking through my Dungeon Master’s Guide and I thought to myself, “Dang, some of these optional rules are cool, but I bet they […]

Phobias and Fascinations | New Rules for Dungeons & Dragons Fifth Edition

Nothing says “I love my D&D group” more than introducing Phobias and Fascinations to your campaign. Okay, several things would say “I love my D&D group” more than that, but making them suffer in hilarious ways is the job of any nurturing Dungeon Master, right? Onward! How To Implement Phobias and FascinationsSimple! These conditions are […]

Zombie Apocalypse Campaign Setting for Fifth Edition aka ZACS 5e | (Part One: PHB Adjustments)

This is a new series (“jeez, Dave, how many series do you have?”) that I thought I might cook up real quick. Basically, I thought I might create some fast and easy ways for Dungeon Masters to create new settings using Dungeons & Dragons Fifth Edition rules beyond just Forgotten Realms/Ravnica. I’ve since updated this […]

Monster Abilities Part 5 – Wisdom

Now in the home stretch for the monster abilities series, it’s time to look at Intelligence’s “partner-in-crime”, Wisdom. Wisdom is unique, as it’s mostly a defensive ability, used to power clerical magic, monk armor class, and buff up mental saving throws. In this article I cover: What does each point in Wisdom mean? Where do […]

10 Stupid Rules in Dungeons & Dragons Fifth Edition (That Make Zero Sense)

I love D&D. Duh. And I love Fifth Edition, too! But there are just a few rules that really irk the hell out of me. I understand that most of the time it’s for balance or for mechanics, but still. Here they are in no particular order: #1 – Medicine uses Wisdom modifiers for ability […]

10 Rules Everyone Gets Wrong in Dungeons & Dragons Fifth Edition

If you’re a cranky old grognard like me, then you’re probably tired of learning a whole new ruleset every 8 years or so. It’s one thing to have learned an entire textbook’s worth of rules if you’re a player. But when you’re a DM, you need to learn three books! And probably even more. And […]