Category: How to Guides

How to Create a D&D Monster for Fifth Edition in 15 Minutes or Less

Occasionally, I get folks on Instagram and Facebook asking me how to create a D&D monster for Fifth Edition. Of course, the Dungeon Master’s Guide outlines how to do just that on pages 273 – 283. But for some that can be a little overwhelming. And there are lots of little rules that are easy […]

Survival Horror | New Article by DMDave (BroadSword Preview)

Survival horror is a sub-genre of horror that emphasizes the protagonists evading overwhelming dangers instead of facing them head-on. Popular examples of survival horror include zombie movies and video games, Lovecraftian horror, and stories that involve extraterrestrial threats such as Aliens, Predator, or The Thing. How to Create a Survival Horror Adventure In a survival […]

How to Create an Epic Monster | New Rules for Fifth Edition (BroadSword Preview)

This article is part of the Monster Hunters series that will appear in BroadSword Monthly. If you’d like a preview of additional content, be sure to check out the Monster Hunter material on my Patreon. How to Create an Epic Monster More than a few people have commented on how some of the high-level Fifth Edition […]

Monster of the Week Format | New Rules for Fifth Edition (BroadSword Magazine Preview)

This article is part of the Monster Hunters series that will appear in BroadSword Monthly. If you’d like a preview of additional content, be sure to check out the Monster Hunter material on my Patreon. The Monster of the Week Format A mysterious supernatural murder occurs. The main characters are called in–or possibly even there when […]

How to Create Level-Independent Challenges (a la Challenge of Champions) | DMDave Workshop

BroadSword Magazine #1 is officially on the way, the entire run of the magazine has secured over $40,000 on Kickstarter. One of the adventures in the first issue involves an old-school, level-independent adventure that requires the characters to think… instead of, you know, just stabbing everything in sight. However, level-independent puzzles and challenges aren’t something […]

A Quick Primer on Encounter Mathematics | DM’s Workshop for Dungeons & Dragons Fifth Edition

Last night, I whipped up a quickie (well, it was around 4,000 words, but I digress) document on how to create an adventure in 30 minutes or so. While looking at it, I realized that I probably zipped through the math on it pretty quick. I realize now that I sometimes take for granted how […]

How to Create a Bad Ass Adventure in 30 Minutes or Less | DM’s Workshop

Recently, my Saturday group hit the infamous level 11, placing them in the third tier. What does third tier mean in D&D? In the third tier (levels 11-16) characters have reached a level of power that sets them high above the ordinary populace and makes them special even among adventurers. At 11th level, many spellcasters […]

How to Make a Legendary Monster| DM’s Workshop for Dungeons & Dragons Fifth Edition

Hey all! Thought I might whip up a real quick article today on creating one of the most fun elements of a good Dungeons & Dragons Fifth Edition game: big bad evil guys (aka BBEGs). This method is pretty simple, too. In fact, it works more or less the same way adding a template to […]

How to Balance Combat Encounters in Dungeons & Dragons Fifth Edition

One of the big questions that I get asked a lot on Instagram and Facebook messenger is how to properly balance encounters in Dungeons & Dragons Fifth Edition. After all, failure to improperly balance an encounter in D&D 5e can lead either to the players getting killed by a non-BBEG encounter or easily handling something […]

Free Tutorial: How to Draw a Fantasy Village Map by Niklas Wistedt

This special guest post is from cartographer and artist, Niklas Wistedt. Make sure to follow him on Instagram and enjoy! Villages and towns are important places in most fantasy roleplaying games. It’s a place for the adventurers to stock-up on gear before taking off on wilderness or dungeon expeditions, interact with NPC’s, and sometimes the […]

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