Warning: this post contains spoilers for the Saturday Bloody Bunch campaign. If you are invested in the story as a player, I recommend you don't read beyond this point. You've been warned. "Mother, can you hear me? It's your greatest son, Nezznar. I am here, mother. I am warmed by your embrace. You dance in … Continue reading Mother | New Monster for Dungeons & Dragons Fifth Edition
At 3rd level, a barbarian gains the Primal Path feature. The Path of Ooze option is available to a barbarian, in addition to those offered in the Player's Handbook. This is playtest material and not official. Please feel free to leave any comments and constructive criticisms down in the comments section. Path of Ooze Not … Continue reading Barbarian Primal Path: Path of Ooze | New Dungeons & Dragons Fifth Edition Player Option
A glistening tiefling reeking of ammonia steps into the mob of goblins. Mighty pseudopods spring from his back, tossing them aside like rag dolls. Telepathically, his symbiote approves of the carnage. And whether or not he would like to admit it, the tiefling does, too. A human begins to bleed sludge from her eyes and … Continue reading New Player Option: Oozemancer Class for Dungeons & Dragons Fifth Edition
Those that are none-the-wiser to the mud oozes' modus operandi may learn the hard way that it's always best to clean mud off your boots as soon as possible. Otherwise, you may look down and notice that your entire foot is gone. Because a mud ooze is indistinguishable from a rudimentary puddle of thick mud, … Continue reading Mud Ooze for Dungeons & Dragons Fifth Edition
Flipping through third edition's Monster Manual 3, I keep coming across cool, old monsters (old being, what? 10 years?) that make me nostalgic for 3rd. Mind you, I don't miss the days of adding up a bajillion modifiers/penalties just to make an attack, but hey--there was some real creativity involved with some of those creations. … Continue reading 5 Living Spells for Dungeons & Dragons 5th Edition: Living Magic Missile, Mage Armor, Sunburst, Dispel Magic, and Mage Hand
The Travellers Caves is a quick and easy adventure for 3-5 first level adventurers. Maps by Dyson Logos, notes by Dave Hamrick.