Mergoblins | Monsters for Dungeons & Dragons Fifth Edition

Killing time 'til my Saturday campaign, I thought I might try out something a little different here. If you haven't noticed yet, I love goblins. In fact, of all the humanoid races I've created variants for, I've made more goblins than anything else. Something about them that I think is just so classic and cool. … Continue reading Mergoblins | Monsters for Dungeons & Dragons Fifth Edition

Chuul Variants for Dungeons & Dragons Fifth Edition

Despite being a lifelong fan of Dungeons and Dragons, for whatever reason, aboleths are stuck in a blind spot on my D&D nerd-dar. If you aren't familiar with aboleths, they're basically giant, Lovecraftian, psychic fish monsters that can turn humanoids into thin-skinned, water-breathing servants. Pretty ick all the way around. But this article isn't about … Continue reading Chuul Variants for Dungeons & Dragons Fifth Edition

Kalothagh for Dungeons & Dragons Fifth Edition

The kalothagh, also known as the prickleback, is an aquatic version of the manticore. Though sluggish and not particularly aggressive, the kalothagh is a known man-eater, which makes it a creature to be avoided. The kalothagh is a plump fish resembling a pin cushion. Its body is covered with four-foot long spines. Its scales are mottled … Continue reading Kalothagh for Dungeons & Dragons Fifth Edition

Tabudos for Dungeons & Dragons Fifth Edition

A popular tale among Cuzcatl fisherman, El Tabudo is also known as The Man With Big Knees. According to legend, he was once a wealthy fisherman who was one day taken by the sea and eventually reappeared as something more fish than man, his signature being his large, knobby knees. He now awaits all visitors to … Continue reading Tabudos for Dungeons & Dragons Fifth Edition

Crabmen (Yurian) for Dungeons & Dragons Fifth Edition

The crabman was a creature appearing in second edition Dungeons & Dragons. What follows is the information taken directly from the second edition Monstrous Manual, followed by the updated stats for fifth edition. What are crabmen? Crabmen are man-sized intelligent crabs. They walk upright on two pairs of legs. The small pincers tipping the short arms … Continue reading Crabmen (Yurian) for Dungeons & Dragons Fifth Edition

Sharkweres (Nawidnehrs) for Dungeons & Dragons Fifth Edition

The nawidnehr was a creature appearing in second edition Dungeons & Dragons. What follows is the information taken directly from the second edition Monstrous Manual, followed by the updated stats for fifth edition. What is a sharkwere (nawidnehr)? The nawidnehr (NAH-widd-near) is a great shark capable of assuming humanoid form. This powerful marine predator has an insatiable desire … Continue reading Sharkweres (Nawidnehrs) for Dungeons & Dragons Fifth Edition

Phi Na for Dungeons & Dragons Fifth Edition

The phi na is a malevolent ball of sentient water that floats under and above the surfaces of lakes, lagoons, and ponds. When animals (or humanoids) come close to the surface, the phi na swims up to its prey and engulfs the creature's head (or entire body, if it's small enough), and attempts to drown … Continue reading Phi Na for Dungeons & Dragons Fifth Edition

Sea Turtles for Dungeons & Dragons Fifth Edition

Sea turtles can be found in most oceans except for the polar regions. The majority of a sea turtle's body is protected by its shell. The turtle's shell is divided into two sections: the carapace (the dorsal portion) and the plastron (the ventral portion). The shell is made up of smaller plates called scutes. It takes decades … Continue reading Sea Turtles for Dungeons & Dragons Fifth Edition

Ormyrrs for Dungeons & Dragons Fifth Edition

Ormyrrs are huge, wormlike monstrous humanoids that live semi-nomadic lifestyles around temperate and warm rivers and lakes. Although these bizarre, reclusive beings have no real magic ability themselves, for whatever reason they covet magic items. Some think it's because they hope to someday create their own ormyrrian magic. Because of this compulsion to stockpile magic items, they often find themselves at odds with adventurers.