Tag: 3e to 5e

Belker | New Monster for Fifth Edition

Belkers are composed primarily of smoke. Although undeniably evil, they are very reclusive and usually have no interest in the affairs of others. The black, winged shapes of these creatures make them look distinctly demonic. Because of their semi-gaseous nature, however, they shift and change shape with every puff of wind. Belker Large elemental, neutral […]

Aranea | New Monster for Fifth Edition

The aranea is an intelligent, shapechanging spider with sorcerous powers. In its natural form, an aranea resembles a large spider. Its body is 3 feet across, its legs span 7 feet, and it weighs about 150 pounds. An odd-shaped lump on its back houses its brain. A pair of mandibles sprout from the front of […]

Achaierai | New Monster for Fifth Edition

Achaierai are massive, flightless birds that inhabit the infernal plane of Acheron and are only occasionally encountered elsewhere. They are evil, clever, and predatory, with a distinct taste for torture. Standing some 15 feet tall, achaierai have plump bodies resembling quails’ and four stork legs. Their soft feathers range in color through a variety of […]

The Statue Gallery | Adventure for 9th Level Characters

“The Statue Gallery” was a D&D Side Trek adventure appearing in Dungeon Magazine Issue #93 (July/August 2002). The adventure is suitable for a party of four 9th-level characters. It takes place in a series of underground caverns that can be easily inserted into any ongoing campaign. The original adventure was written by Johnathan M. Richard […]

Half-Machine Template | New Monsters for Dungeons & Dragons Fifth Edition

Magic coupled with machinery can equip organic creatures with mechanical limbs, metallic skin, and other machine enhancements. The result is a half-machine. A half-machine can come in various shapes and sizes, depending on the base creature type and the extent of the mechanical modifications. Most half-machine creatures are hideous to behold, while some might appear […]

Khrull, Half-Orc Death Cleric | NPC for Dungeons & Dragons Fifth Edition (Spoilers)

Khrull is an agent sent by the church of Erythnul to ensure that Xentarich does not stray from his mission of destruction. This is a source of conflict between the two, in that Xentarich prefers destruction only where it is profitable. Khrull does not get on well with the crew except for the Storm Hammers, […]

Glymm, Gnome Illusionist | NPC for Dungeons & Dragons Fifth Edition (Spoilers)

Glymm is the leader of the gnome technicians and the chief pilot of the Colossus. He has Xentarich’s respect for his technical prowess. Glymm often plays practical jokes on the bugbears (particularly with his bag of tricks) so they hate the small illusionist (and might even attempt to slay him in a particularly chaotic battle). […]

‘Heart of the Iron God’ Part 4 – Adventure for 13th-Level Characters

This is the fourth part to my 5th edition conversion of the 3rd edition adventure, ‘Heart of the Iron God.’ It covers the final chambers of the Colossus, 25 – 27, the adventure conclusion, and the appendix. If you haven’t already viewed the first part already, be sure to start there. ‘Heart of the Iron God’ […]

Chaos Beast | New Monster for Dungeons & Dragons Fifth Edition

These horrific creatures have mutable, ever-changing forms. Their deadly touch can make opponents melt into formless goo. There’s no telling what a chaos beast will look like. One moment, it might be a towering horror of hooks and fangs, all pulpy flesh and exposed veins, and the next, a slithering mass of ropy, vermillion-tipped tentacles. […]

‘Heart of the Iron God’ Part 3 – Adventure for 13th-Level Characters

This is the third part to my 5th edition conversion of the 3rd edition adventure, ‘Heart of the Iron God.’ It covers the second twelve chambers of the Colossus, 13 – 24. If you haven’t already viewed the first part already, be sure to start there. ‘Heart of the Iron God’ Index Part 1 – […]

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