Category: Monsters

Horror Soul | New Monster for Fifth Edition (366 Days of Monsters)

A horror soul is a ghoul that has imbued itself with dark, necromantic energy. The ritual that creates the Horror Soul, known as the Cycle of Torment, allows them to absorb severed limbs, bones, and other parts into their whole. Eventually, their bodies consist of dozens of legs, arms, teeth, and sometimes even eyes, all […]

Maestro | New Monster for Fifth Edition (366 Days of Monsters)

Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. Of all the bards, the greatest of their kind are the maestros who are to bards as archmages are to wizards. [su_note note_color=”#fafafa”] Maestro Medium humanoid (any race), any […]

Ranger | New Monster for Fifth Edition (366 Days of Monsters)

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch. [su_note note_color=”#fafafa”] Ranger Medium humanoid (any race), any alignment Armor Class 15 (studded leather) […]

Warlock | New Monster for Fifth Edition (366 Days of Monsters)

This stat block kicks off my “monster of the day” series where I hope to create 366 new monsters between now, January 1st, and the end of the year, December 31st, 2020. I’ll be starting with warlocks. Although they appear in VGtM, they are not SRD, which means I can’t use them in my adventures. […]

Tremor | New Monster for Fifth Edition

Tremor is a 25-foot tall bear that crashes through the Wallingmiotta. While many believe Tremor is one of the Great Titans, this is untrue. Tremor was created spontaneously through fey magic. He now acts as the ultimate protector of the forest. Tremor does not move through the Wallingmiotta quietly. He can be spotted or heard […]

Remote Traveler Alpha-Class | New Monster for Fifth Edition

Remote Traveler Alpha-Class A remote traveler is a top-of-the-line suit of animated armor/shield guardian hybrid that allows its owner to operate the construct from an unlimited distance. The alpha-class is an especially durable version of the remote traveler, with improved strength, speed, and defensive capabilities. Currently, the alpha-class models are in the prototype stage. Very […]

Krigs and Red-Striped Thornfoots | New Monsters for Fifth Edition

Krig Krigs are spider-humanoids that originate from the Weysevain Maze and, by extension, the town of Orbea in Central Omeria. Intelligent and clever, thanks mostly to their connection to their diety-progenitor Matriarch and all other krig, they quickly positioned themselves as assets throughout most of the continent. Their overall numbers are much lower than the […]

Doctor Piersym, Bove, and The Storm Lady | New BBEG for Fifth Edition

Doctor Piersym Doctor Piersym is a lawful evil male human noble with the Mad Scientist Boost (see below). He is the creator of the Tempusfuge and hopes to study its power. He also creates the flesh golems that protect the Storm Lady’s Maze. While loyal to the Storm Lady, he would quickly switch sides if […]

Triceratops Skeleton | New Monster for Fifth Edition

This week, I’ll start working on a cool adventure with Tom Gibbons (@TomCartos) that takes place in a medieval museum. One of the big set pieces in this adventure is a large triceratops skeleton in the west wing of the museum. Naturally, it’s perfect for something that comes to life and tries to kick the […]

Serpent Men of Yig | New Monsters for Fifth Edition

The Serpent Men are humanoid reptiles who possess the head of a snake. They are magical creatures with many abilities, but the one they use most commonly is their ability to cast illusions upon themselves in order to appear as a regular human. According to some legends, the spirit of a mortal killed by a […]