Tag: Humanoids

Maestro | New Monster for Fifth Edition (366 Days of Monsters)

Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. Of all the bards, the greatest of their kind are the maestros who are to bards as archmages are to wizards. [su_note note_color=”#fafafa”] Maestro Medium humanoid (any race), any […]

Ranger | New Monster for Fifth Edition (366 Days of Monsters)

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch. [su_note note_color=”#fafafa”] Ranger Medium humanoid (any race), any alignment Armor Class 15 (studded leather) […]

Warlock | New Monster for Fifth Edition (366 Days of Monsters)

This stat block kicks off my “monster of the day” series where I hope to create 366 new monsters between now, January 1st, and the end of the year, December 31st, 2020. I’ll be starting with warlocks. Although they appear in VGtM, they are not SRD, which means I can’t use them in my adventures. […]

Krigs and Red-Striped Thornfoots | New Monsters for Fifth Edition

Krig Krigs are spider-humanoids that originate from the Weysevain Maze and, by extension, the town of Orbea in Central Omeria. Intelligent and clever, thanks mostly to their connection to their diety-progenitor Matriarch and all other krig, they quickly positioned themselves as assets throughout most of the continent. Their overall numbers are much lower than the […]

Doctor Piersym, Bove, and The Storm Lady | New BBEG for Fifth Edition

Doctor Piersym Doctor Piersym is a lawful evil male human noble with the Mad Scientist Boost (see below). He is the creator of the Tempusfuge and hopes to study its power. He also creates the flesh golems that protect the Storm Lady’s Maze. While loyal to the Storm Lady, he would quickly switch sides if […]

Serpent Men of Yig | New Monsters for Fifth Edition

The Serpent Men are humanoid reptiles who possess the head of a snake. They are magical creatures with many abilities, but the one they use most commonly is their ability to cast illusions upon themselves in order to appear as a regular human. According to some legends, the spirit of a mortal killed by a […]

How to Create a D&D Monster for Fifth Edition in 15 Minutes or Less

Occasionally, I get folks on Instagram and Facebook asking me how to create a D&D monster for Fifth Edition. Of course, the Dungeon Master’s Guide outlines how to do just that on pages 273 – 283. But for some that can be a little overwhelming. And there are lots of little rules that are easy […]

Stat Anything – Iron Man | New NPC for Fifth Edition

Anthony Edward “Tony” Stark was a billionaire industrialist, a founding member of the Avengers, and the former CEO of Stark Industries. A brash but brilliant inventor, Stark was self-described as a genius, billionaire, playboy, and philanthropist. With his great wealth and exceptional technical knowledge, Stark was one of the world’s most powerful men following the […]

Advanced Mob Rules | New Rules and Mechanics for Fifth Edition

Mobs are fun. After all, every player with a high-level character imagines what it’d be like to run through a mob of a bunch of CR 1/8 weenies. Logistically, though, it’s a pain, especially for the GM. For example, if you wanted to challenge a group of four 10th-level adventurers with kobolds (CR 1/8), you […]

Stat Anything – War Boys | New NPCs for Fifth Edition

War Boys are handpicked at a young age by the guardians of the elevator platform of The Citadel and are indoctrinated as zealots in the cult of V8 with Immortan Joe as their immortal leader. They are completely loyal, blindly following their leader, never questioning the morality of his actions. They view death in service to Immortan Joe […]